Posted by CoachWard95 on 12/19/2016 2:51:00 PM (view original):
Posted by johnsensing on 12/19/2016 2:44:00 PM (view original):
Posted by metsmax on 12/19/2016 2:31:00 PM (view original):
Posted by MikeT23 on 12/19/2016 12:21:00 PM (view original):
Posted by metsmaniac2 on 12/19/2016 11:34:00 AM (view original):
It's a dying game as the results of their changes. I don't think it will make a difference even if they change it back or make improvements to fix the mistakes they made. Most people won't want to start their dynasty over.
Maybe they made changes because it was a dying game. That's my guess.
I agree that the game was in decline. I think WIS could have avoided the decline by making some efforts over the last 3-4 years to market the game.
BUT, the game clearly needed to be better suited to mobile devices
AND, the game clearly needed improvement.
I would have preferred significant marketing coupled with iterative more modest improvements, but without change the game was going no where.
I'm afraid the changes accelerated the decline, unfortunately. Agree completely that more incremental improvement could have saved the game. In my view, seble should have: (1) changed recruit generation so there were many more diamonds in the rough, so people aren't necessarily desperate to battle for the 25/30 legit players out there; (2) implemented preferences, but made them far more meaningful (i.e., if the recruit wants a rebuild, Duke/KY/UNC have almost no chance at all, despite prestige advantage); (3) kept recruiting on the deterministic end of the scale -- I think we've swung far too much towards a "black box" regarding recruits' decision-making, making it extremely difficult to actually strategize/learn from battles -- right now, it's a "get to VH, and hope your number comes up" regime; and (4) greatly upped firing probabilities at the elite schools (removing the "blocking" issue that people have complained about) -- i.e., if you miss the NT two straight years at the A/A+ baselines in DI, you're gone. Opportunity lost.
"if you miss the NT two straight years at the A/A+ baselines in DI, you're gone. Opportunity lost."
I wouldn't usually comment out of my criteria. But this is too far out of hand. Nothing has changed in the job process or staying at the job within 3.0 they haven't announced it. So its more than likely like A/A-/A+ schools at D2 or low major division 1 that if you go to the conference tournament championship game and win that/ or go deep in the tourney you are more than likely to stay at the job for a eternity.
I'm not sure you read my email -- at least not correctly -- and I don't understand what "comment out of my criteria" means. My point was that rather than a total revamp of recruiting, which has caused, to put it charitably, some growing pains, I would have preferred that seble (among the other things I listed, and upping the marketing budget) implement a much, much quicker hook for lack of success at DI elite jobs. A lot of people seem to be rather annoyed (not without reason) that if you got to UNC, you were there forever. Hell, I would have been fine with having an NT win requirement not to get fired at the UNC/Kentuckys of the world (i.e., if you don't have 8 NT wins in 4 years, you get fired).
The "opportunity lost" comment refers to seble's lost opportunity to make incremental changes without running off many of the DI "elite" coaches and putting much of the commentariat at each others' throats. This process has been completely mismanaged from day 1. It is a shame.