He's a Diamond in the rough. In my conference the NJAC with a almost full conference, we are all in 1 small state trying to recruit these guys, the amount of serviceable talent in my area for D3 might be 1 if I scouted everyone of them trying to find one with high potentials. When you look at them it's pretty clear pretty quickly that they all suck without high high potentials because they are all C's and D's. I would have to waste all of my money trying to find one or two guys, and I need 4.
In old HD you could recruit D2 players from D3, and those guys filled out my roster. I have to do the same with new HD, except that I can't fight any D2 teams because I can't sign the player until late. The bar just needs to be raised for what a D3 player is.
I just lost a battle to a D2 D prestige sim. It's first session, I fight to keep myself moderate with him. the guys preference is sign before the end of the end of the first period, so I think to myself, "ok, so I just have to keep him moderate with me until the end of the period then I can win" but then he goes to high for one period a day before the period ends and gets signed before I can even see that he got moved up. In old HD I win that battle.
Everyone is playing with the same rules I get that, but it's really just luck to see if a D2 sim gets on the player, and then if the sim stays on the player. D2 should have their actions be worth more than D3 team actions, but I don't think that I should have to fight a battle with 2 hands behind my back. I'm boxing in a match where I have to be like rocky and take hits to the head until the 15th round, and then finally I can take a slug to knock the other guy out, but I may not succeed.
Its also a disadvantage to fastbreak/fullcourt press teams like mine that have to have a full roster to succeed. Because it's a lot harder to find and sign more than 1 or 2 players. It seems to me like there is less talent in general, and that talent is having to be fought for in unwinable battles against bad higher level teams.