Posted by CoachSpud on 1/6/2017 1:44:00 PM (view original):
Posted by rogelio on 1/6/2017 12:48:00 PM (view original):
Posted by CoachSpud on 1/6/2017 12:13:00 PM (view original):
Transfers aren't "hidden." They are actually quite easy to find. You just have to look for them, and that is entirely consistent with players having to be discovered. Not sure what your objection is.
Words have meaning! Something can be "hidden" and still able to be found. However, what you elide over is that you can discover local x'fers fairly easily, but you have no real way of knowing how many more might at distance. I know you are unfamiliar with how to play the game competitively, but do try to keep up with language.
Hey, buddy, what a stupid post. Have another coffee and try to keep up.
ALL recruits are discoverable. ALL must be discovered. You have no way of knowing how many more of ANY class of recruit might be at a distance. So did you think it was so important to swing at me and entirely miss that you posted, in effect, A = A?
What are you talking about?! Your logic was that something is not hidden if, with effort, it could be found. That thinking is fatuous nonsense. When the Easter bunny hides eggs for children, they are correctly described as hidden despite the fact that we expect that a toddler should be able to find them.
Current reality in HD: Joe Smith plays at Clemson. Joe gets angry about PT and quits after his sophomore year. Joe is deleted from the player roster of Clemson immediately, no "news" of his departure is posted (as it used to be), and his initial ratings all appear as "F" at level 1. Joe will contact a set of schools with some logic for locale & preferences, but otherwise remains hidden. His stats at Clemson are also made unavailable even after "discovered", which means that you cannot tell if he was ineligible as a freshman or not.
All of that reflects choices made by the developer that may be debated. The "F" ratings might not even reflect a choice, but may have simply been an error. The question is whether the choice to make Wake Forest or S.C. State "go fish" for a player that they may have played against the prior seasons makes any sense. BTW, if you knew that happened, you could pull up his player card via the box score for that game and locate all the information on him, but then you would still have to "discover" him again by scouting.
Many find that a poor choice and it certainly reflects an effort by the game designers to force x'fers to fit into their game design in a way that does not make a great deal of sense.