Posted by rogelio on 4/18/2017 5:00:00 PM (view original):
Posted by MikeT23 on 4/18/2017 4:00:00 PM (view original):
Posted by rogelio on 4/18/2017 3:54:00 PM (view original):
Posted by MikeT23 on 4/18/2017 3:00:00 PM (view original):
This is the funny thing about this forum. Every "solution" is good for 1/3 of the userbase. Those at D1. The game is played by more than D1 users.
Actually, my suggestion would improve both D1 & D3. At D3, having old-timer coaches signing D1 talent just skews the playing field against new users. At D1, users are foolish to play press or fast break, in case they lose battles and cannot cover with a D1 quality roster filler.
One simple change would improve both divisions, improve user retention, and more closely resemble reality. Not sure why it is such a burden on D3 old-time users that they would have to move up to D2 to be eligible to recruit "D1" players.
No, it wouldn't. As I mentioned, D3 is more about finding players D1/D2 don't want. You seldom battle for anyone because you just don't have the resources. Forcing n00bs and vets to fight for the same patch of land is not going to favor the n00b. And that's exactly what you do when you start limiting who D3 can recruit.
Nonsense! Currently, a noob is recruiting from D3 & D2 pools of players that the experienced users at D3 simply ignore. Take a look. In most worlds the top 10 D3 schools have higher OVR team ratings than the #1 D2 team. That doesn't make for a level playing field.
Your argument assumes that we are very close to saturation of users competing for recruits, but the reality is that there aren't enough D1 users to keep D3 from being completely skewed by an unfair market. As it is, all levels are competing for "D1" recruits. That's where the crowding is.
Both D1 & D3 suffer.
In the 4 worlds I have teams in, none feature a single D3 team with an overall rating above the #1 D2 team, much less 10. I've seen PBA and Colorado (in separate worlds) get above the highest D2 in a given season. But I think you are vastly overstating the case.
The top of D3 has always been waaaaay above the average new player controlled team. And it always will be, as long as veterans are allowed to park there. Limiting the quality of the recruits would disadvantage new player in the way Mike says. Now, they have access to the same type of recruit the A+ D3 teams have (unlike the previous version of the game). Limit that pool, and it forces more direct competition - which, as I'm sure you know, is never going to be in the new player's favor.