In 3.0, I have come to the realization that the only way to consistently win battle without having to get lucky in a random dice roll is a start and 25 minutes (mainly for DI). At Weber State, I have signed 17 recruits and I offered 12 of them a start. Many of them, I started for 1 year and never again. What do you think about the proposal that offering a player a start means 80% the freshmen year and 50% all years after?
P.S
In writing this, I thought, I don't want this removed, why am I writing this. Well the reason k don't want it removed is its a game flaw I exploit. Please share your thoughts below, thanks.
P.P.S
This is a hell of a lot less important than jobs. I know that. You guys don't need to tell me. ;)