Posted by grimacedance on 8/28/2017 4:56:00 PM (view original):
My other recommendation: have a group of players (say, 50 D1 caliber guys) become available in the 2nd recruiting session (they are all newly discovered players and/or guys who reclassified). The second recruiting session is an absolute wasteland in D1 -- after the first cycle runs through, it is almost impossible to find quality recruits.
The "recruiting odds" system has done a great job of creating real recruiting battles because even if you are behind, you can do enough to hope that the dice rolls your way. But the inability to find a decent Plan B in the second recruiting stage hurts the losers of those battles. I'm not talking about having a bunch of 5 star players show up -- just having quality midmajor players would be a huge improvement.
It also makes me gunshy about switching jobs because I know that the second session will be worthless and I will have to play out a wasted season with players signed by SIMAI and crappy second session recruits. At least under 2.0, I could take over a crappy team and immediately go to work on my first recruiting class and lose with my guys and be invested in their development.
I could buy in to this idea. But not for teams that lose battles - I think that's part of the risk. And you probably don't have much money left anyway...
But I think this could really help with job changes (which discourage moving up). Or for teams hit by EEs.
However, this seems like a major change and not really what OP was going for here. I say just fix the nat champs page and be done with it. I'm not a programmer but this seems like it could be done in less than a day's worth of work. If not then Seble must have a spent a bajillion hours into 3.0.