Posted by garger on 1/30/2018 7:37:00 PM (view original):
HD is a game, and any game should have an element of chance. Otherwise it's just a variant of chess. The "Dice Roll" is a decent representation of the unpredictable nature of individuals. Sometimes people make illogical decisions, or decisions that seem illogical to most everyone but themselves. This element of chance happens in game sims all the time, so why not in recruiting as well?
Let's not pretend there isn't already tons of chance baked in every time you recruit.
Quality and quantity of recruit gen near you. Preferences a recruit has randomly generated and whether they match yours.
Hell even the amount of potential a recruit has a lot of chance. Gaining 8 pts vs 19 on a black rating or gaining 70 pts on a green.
I'm totally fine with the dice roll concept though. I would prefer it tightened up and extreme longshots reduced/removed