Posted by fluff_nasty on 8/8/2018 4:04:00 PM (view original):
I'm in agreement with the exhibition games.
1. Free practice.
2. I get a quick glimpse at the minutes my depth chart generates.
3. I get a quick glimpse at my shot distro.
4. Measuring stick if I play legit teams.
I think #2 is too often overlooked. This is the biggest reason I play exhibitions (the improvement is close). Two games isn't really a big enough sample to give a very clear idea of how distro is going to work, but it general
is a big enough sample size to give a pretty decent indication of how minutes are going to be distributed and to start seeing which players are likely to spend significant minutes on the floor together. This gives me a chance to tweak the depth charts if necessary before real games begin in order to
1) Make sure my best players are getting the minutes I want them to get
2) Make sure I have a quorum of scorers on the floor at all times
At this point in my HD career I very rarely mess up #1. I just did it last season and had some good players underutilized, lesser players overutilized for more than half of the season until I worked the kinks out, but the time before that I couldn't begin to tell you. But #2 can be a little touchy and arguably at least as important as #1. The reality is that if you have 0-1 scorers on the floor in any given lineup, another scorer is usually going to be an improvement over a much "better" overall player (IE if he's going to play with 0 or 1 other scorers, I'd take a guard with 20 ATH, 20 DEF, 75 SPD, 75 BH, 50 Pass, 97 PER over a guard with 50 ATH, 75 SPD, 50 DEF, 75 BH, 60 Pass, 43 PER, even though in a vacuum I like the 2nd player quite a bit better).