Posted by tlowster on 12/19/2018 8:30:00 PM (view original):
I would think, at the very least, that there would be a pitch count or percentage of pitches that get pitched for each game. For instance, if a guy has 3 pitches, I doubt each pitch gets thrown 33 percent of the time. I would assume that it would be more of a 50-30-20. I am guessing based off of the fact that I have had a few pitchers that have had 80 (pitch1), 75 (pitch2), and 40 (pitch3) and have still been effective. My assumption would be that if they threw that 3rd pitch a lot, they would get hammered.
I suppose the other side of that argument could be that the sim knows that if the pitchers 4th pitch is an 85 and his 2nd pitch is a 60, it would throw the 4th pitch more than the 2nd??? I am not sure how that works.
Finally, if a pitcher has four pitches and they are all 85+, how much more effective is he than a pitcher that has two pitches or three pitches that are 85+?
That premise was "confirmed" (considering their other answers, take it for what it's worth) by the developers some time ago.
That is, he'll throw his better pitches more often than the bad ones.
Another thing that can help here is a catcher with a strong PC rating, because he is going to call for that poor P4 much less frequently.
As far as the # of pitches at 85+ or whatever, I think the more the better.
I like to add the numbers "above baseline" to determine my own P rating for the pitcher.
12/19/2018 8:35 PM (edited)