Posted by ftbeaglesfan on 2/13/2019 9:32:00 PM (view original):
I have five D1 teams. Lost several EEs and still find a way to get through . Lose out one season on superstars? Get reserves and players you can develop to start as Juniors and Seniors. Keep your roster flexible so you can go after the best players and not count on the recruit distribution to bail you out. Lose the max players in seniors and EEs at once like I have on two teams recently. You have to spend a season rebuilding. You also probably have a B+ or better prestige after that season. If you can't get back to the NT in two-three seasons you need to look at your recruiting style. Simple.

NEVER LOST A RECRUIT TO A D3 SCHOOL AS A D1.

Benis you are a great coach but you sound like you are running a bunch of seven win D1 teams that lose a bunch of EEs to the draft and D3 schools every season.
Just because I'm pretty good at this game doesn't mean I can't recognize when something is stupid and is clearly hurting the success of HD. I know how to 'overcome EEs' or whatever else advice is suggested on here. But I can also use my brain and realize that a team losing a player not on the big board and a team keeping the #1 player on the big board is not rewarding skill but just blind luck.

But this isn't about what is going on at D1. This is about D3 - which is the entry level to HD. It is a much worse version than before and it shows because so many fewer people are playing it now than before.
2/13/2019 9:57 PM
Posted by Benis on 2/13/2019 9:57:00 PM (view original):
Posted by ftbeaglesfan on 2/13/2019 9:32:00 PM (view original):
I have five D1 teams. Lost several EEs and still find a way to get through . Lose out one season on superstars? Get reserves and players you can develop to start as Juniors and Seniors. Keep your roster flexible so you can go after the best players and not count on the recruit distribution to bail you out. Lose the max players in seniors and EEs at once like I have on two teams recently. You have to spend a season rebuilding. You also probably have a B+ or better prestige after that season. If you can't get back to the NT in two-three seasons you need to look at your recruiting style. Simple.

NEVER LOST A RECRUIT TO A D3 SCHOOL AS A D1.

Benis you are a great coach but you sound like you are running a bunch of seven win D1 teams that lose a bunch of EEs to the draft and D3 schools every season.
Just because I'm pretty good at this game doesn't mean I can't recognize when something is stupid and is clearly hurting the success of HD. I know how to 'overcome EEs' or whatever else advice is suggested on here. But I can also use my brain and realize that a team losing a player not on the big board and a team keeping the #1 player on the big board is not rewarding skill but just blind luck.

But this isn't about what is going on at D1. This is about D3 - which is the entry level to HD. It is a much worse version than before and it shows because so many fewer people are playing it now than before.
Never lost a recruit to a d3 school as a D1 well you sound like a running 7 who just hit a jackpot as a first timer who doesn't know how odds works.

Every1 has a brain. Early Entries only improves because of the feature and yes it is blind luck because of minutes inflation.
Yes you should very easily get back into place within 2-3 seasons of Early Entry losses yes I know I did the math every1 can.
2/13/2019 10:01 PM
The idea that the D3 game now is “much worse” is just brain dead. It’s essentially the same. 3.0 barely changed the mechanics of D3 at all, except opening up recruits that higher level humans pass on. You still do most of your actual recruiting after the season, like before, except now it’s called the second session, and you do spend some time in the first session determining your priorities with attention. But recruiting is the same - cast the widest net you can, see who is falling through the higher nets to you, try to get the best ones. But now you have access to the same players the top teams in your division have. That’s a lot more realistic than a system that would not even let a player projected to play a higher level consider your team, which doesn’t happen in any universe I know of.

Benis would have you believe D3 teams are commonly beating D1 teams. What he doesn’t tell you is that this only (rarely) happens when the D1 is not prioritizing the recruit, has no visits to do, and/or is a bad preference match. He’d also have you believe #1 projected picks stay all the time, and that multiple off the board picks are happening every year, amongst a pool of players that are just “random”, and it’s all luck. Keep in mind, his King of Hyperbole title is well earned.
2/13/2019 10:44 PM
Shoe I'm not sure how long you spent playing D3, but D3 is effectively garbage right now in 3.0. The arguments people made about the top guy just camping out and dominating is a far worse issue in D3. Recruiting budgets are much more difficult to manage than 2.0. With the low populations, the rich get richer. This is supposed to be the entry point for new players to learn the game. Currently it's a wasteland where new players have no idea how to compete since they have crap budgets and with no caps, no idea how to compete for DI guys which are now a necessity.

The fixes to 2.0 were extremely easy and most would agree to just get rid of a few things. Get rid of conference tournament cash. Get rid of rollover. Get rid of "seeing recruits before others" or even better, get rid of dropdowns and pulldowns.

It makes me laugh when someone says let those guys who were racking up credits leave. There are still people getting those credits. There's just less money in the game now, because there are significantly less people paying. We've essentially killed an entire division, and hurt another in D2, lost nearly half of the game's population, all so we could get a change that most didn't want. But hey, a couple guys who couldn't adjust to 2.0 are happy while the game slowly dies off.
2/13/2019 11:25 PM (edited)
You know what makes me laugh? People who spend time and energy on a game they think is garbage. Also, people who think the game is “dying off” because D3 (which certainly never needed to exist in the first place) has declined, even though thousands of teams are human controlled.

You lost, poncho. Go away if you don’t like the game. Seriously. It’s ok. You’ll find something else.
2/14/2019 12:39 AM
Posted by poncho0091 on 2/13/2019 11:25:00 PM (view original):
Shoe I'm not sure how long you spent playing D3, but D3 is effectively garbage right now in 3.0. The arguments people made about the top guy just camping out and dominating is a far worse issue in D3. Recruiting budgets are much more difficult to manage than 2.0. With the low populations, the rich get richer. This is supposed to be the entry point for new players to learn the game. Currently it's a wasteland where new players have no idea how to compete since they have crap budgets and with no caps, no idea how to compete for DI guys which are now a necessity.

The fixes to 2.0 were extremely easy and most would agree to just get rid of a few things. Get rid of conference tournament cash. Get rid of rollover. Get rid of "seeing recruits before others" or even better, get rid of dropdowns and pulldowns.

It makes me laugh when someone says let those guys who were racking up credits leave. There are still people getting those credits. There's just less money in the game now, because there are significantly less people paying. We've essentially killed an entire division, and hurt another in D2, lost nearly half of the game's population, all so we could get a change that most didn't want. But hey, a couple guys who couldn't adjust to 2.0 are happy while the game slowly dies off.
Man I love division III basketball and yes their is far more worse issues as to not knowing how division III basketball works. I used Hoops Dynasty as a starting point to where I can work on my recruiting fixes and found dice rolls as a solution to all my hard decisions. But hey this still mirrors real life basketball Division III basketball their is only few teams at the top who actually compete its even worse than Division one and the NBA. Nba has 5 teams who compete lmfao. Just wait till it gets down to 2 teams 6 years in a row with no other competition that's division III basketball right their. Mostly rebuilds and no long term success welcome to my world in real life. What people need to worry about in Division One hoops dynasty is how to fix division One basketball on this game.
2/14/2019 1:32 AM
Posted by npb7768 on 2/13/2019 1:56:00 PM (view original):
Posted by Benis on 2/13/2019 12:56:00 PM (view original):
Great points npb! Certainly nothing asinine about recruiting now.
The level of asinine-ness in 2.0 was off the charts.

Recruiting issues in 3.0 are correctable... (1) expand the Considering List beyond only 10 schools... (2) maybe increase the percentage of signability to say 35% or 40%.... (3) EE's i have no problem with. Either adjust Session One targeting strategies, or limit the amount of probable EE's you sign. Anytime i sign a Top 20 recruit, i expect him to leave after 3 years.

Those are things you can adjust for, generally.

2.0 had impossible hurdles... every Illinois and Georgia Tech team in each World had basically $450,000 to work with, compared to $32k for a typical D1 team... Ga Tech just selected their players.
Actually, it's more crazy in 3.0. I'm at Arizona St. in a world and have lost to Div. 2 teams for recruits and constantly lose dice rolls (latest being a 69-31 my advantage) to teams in weaker conferences with many times also lower prestige. At least in 2.0, I could get players in the top 15 in their position. With 3.0, you're just hoping you could land someone in top 25 in their position. Phoenix area in my world has maybe only had 1 guy eligible to play right away in top recruits and even then the guy's preferences gave me no chance at winning the guy. They give you way too much scouting money in 3.0, which makes you wish you could transfer to actual recruiting money since you constantly run out of it. Actually, the rollover money actually didn't help much as I still had to watch out for the higher prestige players and they sometimes would put me on even ground with those that got less than me. In 2.0, I could field a team the way I wanted. In 3.0, that's impossible. One moment, I have no PG's and loaded at PF's. 2 seasons later, I'm loaded at PG and have no PF's. Silliest part is the easiest position in real life to get a player is the hardest to get one in WIS: small forward. In 2.0, upsets rarely happen. In 3.0, you can count on one to completely wreck your season and you might actually nearly die of shock if you're the one that does pull off the upset. Also, ridiculous in 3.0 is the fact you wouldn't want to go up to a more prestigious conference in Div. 1 as you do lose most of the dice rolls. Just saying 2.0 was way better and I have hoped for way too long that they'd come out with a 4.0 that combines the good parts of 2.0 with the few good parts of 3.0 while making changes to both that would make the game fun for people. A college who has high interest from a recruit should never beat a college in which the recruit shows very high interest. That is the topper of ridiculousness and a very good reason why I'm seriously considering stopping play this game.
2/14/2019 2:47 AM
Posted by Animal7 on 2/14/2019 2:47:00 AM (view original):
Posted by npb7768 on 2/13/2019 1:56:00 PM (view original):
Posted by Benis on 2/13/2019 12:56:00 PM (view original):
Great points npb! Certainly nothing asinine about recruiting now.
The level of asinine-ness in 2.0 was off the charts.

Recruiting issues in 3.0 are correctable... (1) expand the Considering List beyond only 10 schools... (2) maybe increase the percentage of signability to say 35% or 40%.... (3) EE's i have no problem with. Either adjust Session One targeting strategies, or limit the amount of probable EE's you sign. Anytime i sign a Top 20 recruit, i expect him to leave after 3 years.

Those are things you can adjust for, generally.

2.0 had impossible hurdles... every Illinois and Georgia Tech team in each World had basically $450,000 to work with, compared to $32k for a typical D1 team... Ga Tech just selected their players.
Actually, it's more crazy in 3.0. I'm at Arizona St. in a world and have lost to Div. 2 teams for recruits and constantly lose dice rolls (latest being a 69-31 my advantage) to teams in weaker conferences with many times also lower prestige. At least in 2.0, I could get players in the top 15 in their position. With 3.0, you're just hoping you could land someone in top 25 in their position. Phoenix area in my world has maybe only had 1 guy eligible to play right away in top recruits and even then the guy's preferences gave me no chance at winning the guy. They give you way too much scouting money in 3.0, which makes you wish you could transfer to actual recruiting money since you constantly run out of it. Actually, the rollover money actually didn't help much as I still had to watch out for the higher prestige players and they sometimes would put me on even ground with those that got less than me. In 2.0, I could field a team the way I wanted. In 3.0, that's impossible. One moment, I have no PG's and loaded at PF's. 2 seasons later, I'm loaded at PG and have no PF's. Silliest part is the easiest position in real life to get a player is the hardest to get one in WIS: small forward. In 2.0, upsets rarely happen. In 3.0, you can count on one to completely wreck your season and you might actually nearly die of shock if you're the one that does pull off the upset. Also, ridiculous in 3.0 is the fact you wouldn't want to go up to a more prestigious conference in Div. 1 as you do lose most of the dice rolls. Just saying 2.0 was way better and I have hoped for way too long that they'd come out with a 4.0 that combines the good parts of 2.0 with the few good parts of 3.0 while making changes to both that would make the game fun for people. A college who has high interest from a recruit should never beat a college in which the recruit shows very high interest. That is the topper of ridiculousness and a very good reason why I'm seriously considering stopping play this game.
Go to Gridiron.
2/14/2019 4:32 AM
Posted by Animal7 on 2/14/2019 2:47:00 AM (view original):
Posted by npb7768 on 2/13/2019 1:56:00 PM (view original):
Posted by Benis on 2/13/2019 12:56:00 PM (view original):
Great points npb! Certainly nothing asinine about recruiting now.
The level of asinine-ness in 2.0 was off the charts.

Recruiting issues in 3.0 are correctable... (1) expand the Considering List beyond only 10 schools... (2) maybe increase the percentage of signability to say 35% or 40%.... (3) EE's i have no problem with. Either adjust Session One targeting strategies, or limit the amount of probable EE's you sign. Anytime i sign a Top 20 recruit, i expect him to leave after 3 years.

Those are things you can adjust for, generally.

2.0 had impossible hurdles... every Illinois and Georgia Tech team in each World had basically $450,000 to work with, compared to $32k for a typical D1 team... Ga Tech just selected their players.
Actually, it's more crazy in 3.0. I'm at Arizona St. in a world and have lost to Div. 2 teams for recruits and constantly lose dice rolls (latest being a 69-31 my advantage) to teams in weaker conferences with many times also lower prestige. At least in 2.0, I could get players in the top 15 in their position. With 3.0, you're just hoping you could land someone in top 25 in their position. Phoenix area in my world has maybe only had 1 guy eligible to play right away in top recruits and even then the guy's preferences gave me no chance at winning the guy. They give you way too much scouting money in 3.0, which makes you wish you could transfer to actual recruiting money since you constantly run out of it. Actually, the rollover money actually didn't help much as I still had to watch out for the higher prestige players and they sometimes would put me on even ground with those that got less than me. In 2.0, I could field a team the way I wanted. In 3.0, that's impossible. One moment, I have no PG's and loaded at PF's. 2 seasons later, I'm loaded at PG and have no PF's. Silliest part is the easiest position in real life to get a player is the hardest to get one in WIS: small forward. In 2.0, upsets rarely happen. In 3.0, you can count on one to completely wreck your season and you might actually nearly die of shock if you're the one that does pull off the upset. Also, ridiculous in 3.0 is the fact you wouldn't want to go up to a more prestigious conference in Div. 1 as you do lose most of the dice rolls. Just saying 2.0 was way better and I have hoped for way too long that they'd come out with a 4.0 that combines the good parts of 2.0 with the few good parts of 3.0 while making changes to both that would make the game fun for people. A college who has high interest from a recruit should never beat a college in which the recruit shows very high interest. That is the topper of ridiculousness and a very good reason why I'm seriously considering stopping play this game.
1) With equal effort, preferences, and promises, a team about 2 full letter grades below you can generally just barely sneak into signing range. So if you’re at C- or better in D1, and you lose to lower division schools, it’s because of prioritization. You aren’t investing much. He’s a top priority for the D2, and an afterthought for you. You can’t have everything you want, you have to make choices, you have to prioritize. The people who have the real problem with this part of 3.0 simply don’t understand what that means.

2) Just about everything about this rant tells us you’re still trying to play 2.0. Hoarding resources is not the game anymore. Concepts like rollover and transferring money don’t exist, and aren’t coming back. It’s a commodity game, as with 2.0, but now the market is rational, and harder to manipulate. Scarcity is a real thing you have to deal with. You may not like it, depending on how you feel about competitiveness, but that’s the game that exists.

3) You can field the team you want, if your expectations are reasonable. It’s not reasonable to expect 20 teams in a world to divide up all the top 100 players every year. Real life doesn’t work like that, and a good competitive game should *never* Work like that. Every team (even UK) has to to deal with players who choose to go somewhere else. Every team has to prioritize. If battling for recruits bothers you, aim lower. You don’t need 12 early entry candidate players on your team to compete. You don’t need any, really. If you’re only going after “the best of the best”, you’re going to lose a lot of them, and have to play with lots of walkons sometimes. Valid strategy, and you can make it work, but you have to make choices, you can’t have it both ways. And most importantly, every coach is dealing with the same set of challenges. The coaches beating you aren’t just lucky.

4) Dice rolls don’t exist (a recruit’s decision is based on probabilistic random number generator), but I know what you mean. The idea that probability outcomes are negatively affected by higher level conferences is just absurd. A 69-31 battle has the same odds, regardless of the conferences teams are in - in any 69-31 battle, the team on the lower end will win roughly 31% of the time.

5) You have interest backward. It’s a common mistake, one spread by folks with a toxic negativity about this game. And WIS could certainly present the concept better (and stop showing the signing odds at the end, which only promotes the misunderstanding). But it’s important to understand the game that exists, if you want to enjoy it. Say the final odds had you ahead in signing odds 75-25, but you lost the recruit. In that misinterpretation, the recruit “likes” you and your school more, way more, like 3 times as much! Right? No. Signing odds don’t tell you anything other than the probability framework in which the recruit made his decision. There is no more “word on the street” that tells you what the recruit is thinking. The signing odds are basically some 3rd party publication speculating on what they thought would happen, based on how much interest *the schools* were showing the recruit - in other words, it’s about amassing effort credit. Interest is a rough barometer for how much effort credit you have stored, relative to other teams. Do you have enough effort credit for him to consider a scholarship? For him to accept promises? Do visits? It isn’t the recruit’s interest in you, it’s how much effort credit you’re getting, how much you’re investing, how high a priority he is for you, relative to other schools.

What WIS did with 3.0 was essentially keep the commodity game aspect of recruiting (which is too bad, IMO, but a different topic), but make it based on a wider range of probability. They widened the window on who can challenge for a recruit, so there is more incentive for teams to take risks and challenge, and less incentive to duck out of battles. So it’s more probabilistic, and less deterministic, which means it’s more competitive, and more fun for people who like competitive multi-player games. But it’s less fun for people who don’t like uncertainty and ambiguity, folks who want a one-path game, when the process can be known and hacked.
2/14/2019 8:58 AM (edited)
Conversations on the forums for the past couple years

Hater: 3.0 sucks!
Apologist: No it doesn't. It's awesome!
Hater: Are you kidding? Look at all these problems.
Apologist: 2.0 had lots of problems and it sucked.
Hater: If 3.0 is so much better then why are there so many fewer people playing HD now? Why are populations at an all time low?
Apologist: I like the new game. With fewer people playing I can now reach my dream school and stop getting my *** handed to me all the time by the good coaches.
Hater: Oh. I understand now.
2/14/2019 9:36 AM
Posted by Benis on 2/14/2019 9:36:00 AM (view original):
Conversations on the forums for the past couple years

Hater: 3.0 sucks!
Apologist: No it doesn't. It's awesome!
Hater: Are you kidding? Look at all these problems.
Apologist: 2.0 had lots of problems and it sucked.
Hater: If 3.0 is so much better then why are there so many fewer people playing HD now? Why are populations at an all time low?
Apologist: I like the new game. With fewer people playing I can now reach my dream school and stop getting my *** handed to me all the time by the good coaches.
Hater: Oh. I understand now.
LOL at the idea of Benis understanding something. Sure, buddy. Millions of people still play FarmVille, Benis. Must be a “better game”.

Also LOL at “haters” continuing to spend time and energy playing a game they “hate”.

2/14/2019 9:46 AM
Translation:

Probabilist: There are some small issues, but this is a much better game now.
Determinist: Who The **** moved my cheese!?
Probabilist: I bet you’ll be fine, just learn to adapt your gameplay a little, and...
Determinist: EEeeeeeees F**K YOU SEBLE!!!
Probabilist: There are actually some good ways to account for the volatility of high level talent, if you’re willing to...
Determinist: I have to compete with Alcon State now?! I coach Texas F**KING UNIVERSITY!! I should be getting every Texas kid I want!!! That’s how it is in real life!
Probabilist: Well no, there are actually lots of schools in the Texas market, you’ll have to decide what your priorities are.
Determinist: I LOST TO ALCORN F**KING ST when the recruit liked me better 63-37, FFFFFFF**************K YOU SEBLE!
Probabilist: I see you are more than 2 full letter grades above Alcorn St, it looks like you really didn’t prioritize this guy very highly, I bet they offered promises and did more visits to stay in contention, and...
Determinist: I SHOULD GET EVERY F**KING TEXS KID I WANT!!!1!!1!
Probabilist: This doesn’t look very fruitful, it appears you just want to complain about not having everything you want. Maybe competitive multi-player games aren’t your thing?
Determinist: SHUT UP NERD, AND FFFFFFFFF****************K YOU SEBLE!!!!1!!!1!1!!!!
2/14/2019 10:07 AM
Posted by shoe3 on 2/14/2019 12:39:00 AM (view original):
You know what makes me laugh? People who spend time and energy on a game they think is garbage. Also, people who think the game is “dying off” because D3 (which certainly never needed to exist in the first place) has declined, even though thousands of teams are human controlled.

You lost, poncho. Go away if you don’t like the game. Seriously. It’s ok. You’ll find something else.
Obviously you missed Benis' posts showing how the entire HD population has died off after the release of 3.0.

The way things are now you have to SUCK to NOT make a post season tournament. Read a case study on "New Coke" and maybe you will understand the difference between a successful company and WIS. (I am sure the millennials have no idea what I'm talking abut here). "New Coke" = 3.0

2/14/2019 10:08 AM
Posted by mullycj on 2/14/2019 10:08:00 AM (view original):
Posted by shoe3 on 2/14/2019 12:39:00 AM (view original):
You know what makes me laugh? People who spend time and energy on a game they think is garbage. Also, people who think the game is “dying off” because D3 (which certainly never needed to exist in the first place) has declined, even though thousands of teams are human controlled.

You lost, poncho. Go away if you don’t like the game. Seriously. It’s ok. You’ll find something else.
Obviously you missed Benis' posts showing how the entire HD population has died off after the release of 3.0.

The way things are now you have to SUCK to NOT make a post season tournament. Read a case study on "New Coke" and maybe you will understand the difference between a successful company and WIS. (I am sure the millennials have no idea what I'm talking abut here). "New Coke" = 3.0

Personally I was big fan of Crystal Pepsi.
2/14/2019 10:18 AM
Posted by mullycj on 2/14/2019 10:08:00 AM (view original):
Posted by shoe3 on 2/14/2019 12:39:00 AM (view original):
You know what makes me laugh? People who spend time and energy on a game they think is garbage. Also, people who think the game is “dying off” because D3 (which certainly never needed to exist in the first place) has declined, even though thousands of teams are human controlled.

You lost, poncho. Go away if you don’t like the game. Seriously. It’s ok. You’ll find something else.
Obviously you missed Benis' posts showing how the entire HD population has died off after the release of 3.0.

The way things are now you have to SUCK to NOT make a post season tournament. Read a case study on "New Coke" and maybe you will understand the difference between a successful company and WIS. (I am sure the millennials have no idea what I'm talking abut here). "New Coke" = 3.0

Another reminder of the hands-down stupidest topic on the forums. “Died off” is ridiculous and false. Thousands of teams are controlled by humans. It’s nowhere near dead. We don’t have to worry about it disappearing next week. It’s not like there’s this large staff of people who require salaries, or stockholders expecting dividends. It’s server costs, and whatever FTE HD takes of Seble’s salary. If they want or need to increase population, address the time and cost to play the level most people want to play. Easy. Done.

And as above, if you *need* a massive amount of people doing the same thing you’re doing in order to enjoy it, you can play FarmVille. Just don’t forget to log in every 5 minutes to harvest your carrots.
2/14/2019 10:42 AM
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