Salary Updates Topic

So have the salaries not been updated since October 2017?
2/26/2019 8:06 PM
We were told awhile back that they are reviewing the salary situation. No updates will occur until the review is finished.
2/26/2019 8:15 PM
thanks
2/26/2019 8:34 PM
I just sent a ticket asking for some news on this...
2/26/2019 9:21 PM
In my opinion, the dynamic pricing was a great idea, however the consensus was it was incorrectly implemented. Things became too skewed after a few iterations. Admin said they were going to revisit coding and take into consideration some of the issues pointed out by us as the "user group". I imagine it's not real high up on the to-do list, but would be interesting to see how Admin replies to Doctorkz
2/27/2019 1:03 PM
Absolutely hated Dynamic pricing.
2/27/2019 1:51 PM
Posted by d_rock97 on 2/27/2019 1:51:00 PM (view original):
Absolutely hated Dynamic pricing.
Yeah, 2003 Eric Gagne is almost $10 million now!
2/27/2019 2:48 PM
The player usage counter was not reset between price adjustments. That's why overused players like '89 Howard Johnson kept going up the full 10% each time even though their usage surely must have been decreasing. I think the issue was less how to fix the counter reset problem and more how to fix all the erroneous increases to so many players. Go back to the beginning salaries and reboot the whole thing? Make some kind of smoothing adjustment for the top tier of players grossly impacted by the error? Too difficult to implement something SLB-wide during the Sports Hub transition period.
2/27/2019 3:34 PM
There's no sound argument for why dynamic pricing doesn't improve the game, if implemented correctly. As has been mentioned, though, it was implemented incorrectly (it wasn't dynamic!) and, as a result, it ended up being a bad user experience. I do hope that they go back and implement it correctly now that SportsHub is in charge, but I don't feel like it's a pressing need -- there are multiple ways to win right now, which is part of the point.
2/27/2019 3:42 PM
Agreed. In theory, a player's salary should adjust until it hits its "sweetspot". It should continue to climb until usage drops, then it should taper off, settling at something of a true value.

Also, they need to sort out what leagues they count. A player being drafted in high-cap leagues should not be used to drive up their salary.
2/27/2019 5:23 PM
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Is a drafted player not helping his team win? How many people draft players simply because they like them? Even a 200K player is helping your team win by freeing up salary for other players.
2/27/2019 5:38 PM
Their reply

Dynamic salaries are on hold indefinitely at this point. I'm sorry that I don't have a more useful update.

Thanks for playing on WhatIfSports.

2/27/2019 5:59 PM
Posted by Jtpsops on 2/27/2019 5:38:00 PM (view original):
Is a drafted player not helping his team win? How many people draft players simply because they like them? Even a 200K player is helping your team win by freeing up salary for other players.
a $200K player on a winning team is worth more than a $200K player on a losing team

dynamic pricing says a $200K player on two teams is worth more than a $200K player on one team
2/27/2019 6:35 PM
That’s not true. If we both draft the same $200K player, and you win 100 and I win 80, that player had the same value to each of us, in terms of freeing up salary. You just spent/drafted better.
2/27/2019 7:33 PM
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