A Potential Solution to Recruitment Topic

Posted by l80r20 on 3/14/2019 3:03:00 AM (view original):
Posted by Benis on 3/13/2019 2:42:00 PM (view original):
Posted by l80r20 on 3/13/2019 2:11:00 PM (view original):
Posted by Benis on 3/12/2019 8:30:00 PM (view original):
" D3 schools shouldn't be in recruitment battles with D1 schools, it makes no sense. "

hmm where have I heard that before? Oh yeah, everywhere.
Let's be clear. "Everywhere" means in the forums only. In the game there is NEVER a recruiting battle between D1 and D3 schools. The disparity between D1 and D3 is so great that a D1 school can take any recruit from a D3 school with any realisric effort. The appearance of a battle occurs only when the D1 school allows it and isn't really battling.
Oh hey Spud. I'm comforted by the fact that, despite you not having any HD teams, you are always here spreading misinformation.

But keep making yourself look like a clown. It's funny.
You're wrong on two counts, as usual. Shoe put it a lot more diplomatically than I mught have when he said, "We should talk about that example, because it really proves the reverse point, and is a good example of a D3 staying in a battle because the D1 teams allowed it."

And I had forgotten about your obsession with another coach because, frankly, I had forgotten you existed.
Oh burn. I got Spudded again!

But thanks for admitting that D3 and D1 teams do actually battle. Which was my entire point.
3/14/2019 6:19 AM
I agree that my solution is imperfect but I think, from reading this thread, that there seems to be a consensus that people want a solution that forces D3 schools to recruit at a higher level less. While I agree that more people in the game would solve this problem by itself, the reality is the game is that this solution isn’t going to happen in the near future. I think it is interesting what one person proposed of making D1 sims have a stronger chance of winning their recruits over lower tier schools.
3/14/2019 10:08 AM
Posted by Benis on 3/14/2019 6:19:00 AM (view original):
Posted by l80r20 on 3/14/2019 3:03:00 AM (view original):
Posted by Benis on 3/13/2019 2:42:00 PM (view original):
Posted by l80r20 on 3/13/2019 2:11:00 PM (view original):
Posted by Benis on 3/12/2019 8:30:00 PM (view original):
" D3 schools shouldn't be in recruitment battles with D1 schools, it makes no sense. "

hmm where have I heard that before? Oh yeah, everywhere.
Let's be clear. "Everywhere" means in the forums only. In the game there is NEVER a recruiting battle between D1 and D3 schools. The disparity between D1 and D3 is so great that a D1 school can take any recruit from a D3 school with any realisric effort. The appearance of a battle occurs only when the D1 school allows it and isn't really battling.
Oh hey Spud. I'm comforted by the fact that, despite you not having any HD teams, you are always here spreading misinformation.

But keep making yourself look like a clown. It's funny.
You're wrong on two counts, as usual. Shoe put it a lot more diplomatically than I mught have when he said, "We should talk about that example, because it really proves the reverse point, and is a good example of a D3 staying in a battle because the D1 teams allowed it."

And I had forgotten about your obsession with another coach because, frankly, I had forgotten you existed.
Oh burn. I got Spudded again!

But thanks for admitting that D3 and D1 teams do actually battle. Which was my entire point.
That's 671 games played with CoachSpud's 2 accounts and 0 Final 4's.

You can ramble as much as you want Spud, but all I ask is one favor, Please stay far away from the Mentor List as someone giving advice. The stuff you post on here is toxic...lmao
3/14/2019 11:16 AM
Posted by Benis on 3/14/2019 6:19:00 AM (view original):
Posted by l80r20 on 3/14/2019 3:03:00 AM (view original):
Posted by Benis on 3/13/2019 2:42:00 PM (view original):
Posted by l80r20 on 3/13/2019 2:11:00 PM (view original):
Posted by Benis on 3/12/2019 8:30:00 PM (view original):
" D3 schools shouldn't be in recruitment battles with D1 schools, it makes no sense. "

hmm where have I heard that before? Oh yeah, everywhere.
Let's be clear. "Everywhere" means in the forums only. In the game there is NEVER a recruiting battle between D1 and D3 schools. The disparity between D1 and D3 is so great that a D1 school can take any recruit from a D3 school with any realisric effort. The appearance of a battle occurs only when the D1 school allows it and isn't really battling.
Oh hey Spud. I'm comforted by the fact that, despite you not having any HD teams, you are always here spreading misinformation.

But keep making yourself look like a clown. It's funny.
You're wrong on two counts, as usual. Shoe put it a lot more diplomatically than I mught have when he said, "We should talk about that example, because it really proves the reverse point, and is a good example of a D3 staying in a battle because the D1 teams allowed it."

And I had forgotten about your obsession with another coach because, frankly, I had forgotten you existed.
Oh burn. I got Spudded again!

But thanks for admitting that D3 and D1 teams do actually battle. Which was my entire point.
Right. They battle, when the D1 has made choices that allow the battle. That’s actually the point.
3/14/2019 11:38 AM
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
D1 maybe, but I don’t see D2 ever getting above 1/2 full, not as a commodity game with players competing with budgets for scarce resources. Take money/budget out of the game, make recruiting simply a matter of preferences, promises, and prestige, with the recruits deciding when and how often visits are done, and I think there’s potential for fuller worlds. But generally, commodity games just aren’t fun above a certain level of saturation, because there’s little mobility. Most folks need to feel like they’re only a good class or three away from being competitive.
3/14/2019 11:45 AM
Posted by shoe3 on 3/14/2019 11:45:00 AM (view original):
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
D1 maybe, but I don’t see D2 ever getting above 1/2 full, not as a commodity game with players competing with budgets for scarce resources. Take money/budget out of the game, make recruiting simply a matter of preferences, promises, and prestige, with the recruits deciding when and how often visits are done, and I think there’s potential for fuller worlds. But generally, commodity games just aren’t fun above a certain level of saturation, because there’s little mobility. Most folks need to feel like they’re only a good class or three away from being competitive.
Probably won't play if their is no resources in recruiting its the name of the game.
3/14/2019 12:20 PM
Just throwing this out there, I beat out a D1 team* out in a battle for this guy: Hoops Dynasty – College Basketball Sim Games - Walter Love - Ratings - Knight

At the time, my school, D3 Pacific, was C- prestige coming off a 5 win season. The D1 team put in enough effort to be favored something like 60/40 when Love signed. I got a little lucky on the roll.

*I want to say the D1 team was Stanford but I'm not sure and I actually remembered it as a different coach than the one listed as coach in season 109, so that might be incorrect.

3/14/2019 12:28 PM
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
I wasn't gonna say anything...

But you both are pretty bad at this game. So yeah, this sh*t looks hard for you two.
3/14/2019 12:42 PM
Posted by Benis on 3/14/2019 12:42:00 PM (view original):
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
I wasn't gonna say anything...

But you both are pretty bad at this game. So yeah, this sh*t looks hard for you two.
Yikes.

Jesus tec, you've played almost 40 seasons and have ONE sweet 16 to show for it?
3/14/2019 12:48 PM
Posted by Benis on 3/14/2019 12:42:00 PM (view original):
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
I wasn't gonna say anything...

But you both are pretty bad at this game. So yeah, this sh*t looks hard for you two.
"You aren't good enough at this game to have an opinion." -Benis
3/14/2019 1:42 PM
I see Shoe already covered this, but since Benis seems so reading-challenged ...

"... because the D1 teams allowed it." ISN'T a battle.
3/14/2019 1:46 PM
Posted by kcsundevil on 3/14/2019 1:42:00 PM (view original):
Posted by Benis on 3/14/2019 12:42:00 PM (view original):
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
I wasn't gonna say anything...

But you both are pretty bad at this game. So yeah, this sh*t looks hard for you two.
"You aren't good enough at this game to have an opinion." -Benis
Nope, you can have an opinion. You just can't say "this isn't hard" when clearly it is hard for you.

It's basically like when I'm watching basketball at home and I see a player miss a dunk and I say "oh that was so easy, how'd you miss that!" when there is no effing way I can dunk myself. I'm being a tool.
3/14/2019 1:59 PM
Posted by l80r20 on 3/14/2019 1:46:00 PM (view original):
I see Shoe already covered this, but since Benis seems so reading-challenged ...

"... because the D1 teams allowed it." ISN'T a battle.
Whether the other team 'allowed' it to happen is irrelevant. It's still considered a recruiting battle for a player. If something goes to a dice roll to determine signing, it is without a doubt a 'battle'. Stop being stupid.
3/14/2019 2:01 PM
Posted by shoe3 on 3/14/2019 11:45:00 AM (view original):
Posted by tecwrg on 3/14/2019 6:03:00 AM (view original):
Posted by quaker128 on 3/12/2019 9:00:00 PM (view original):
To be fair, this sh*t's not hard. Read the room, recruit at your level, keep an eye on opportunities, and you'll be fine.
This.

Plus the fact that there are not enough real people playing at each level. More people = more competition during recruiting = less opportunities for lower divisions to recruit up.

Theoretically, if both D1 and D2 were 2/3 or more full, then caps would naturally fall into into place. It would be very difficult for D2 to reach up and grab D1 players, and it would be very difficult for D3 to reach up and grab D2 players (and virtually impossible to grab even D1 garbage).
D1 maybe, but I don’t see D2 ever getting above 1/2 full, not as a commodity game with players competing with budgets for scarce resources. Take money/budget out of the game, make recruiting simply a matter of preferences, promises, and prestige, with the recruits deciding when and how often visits are done, and I think there’s potential for fuller worlds. But generally, commodity games just aren’t fun above a certain level of saturation, because there’s little mobility. Most folks need to feel like they’re only a good class or three away from being competitive.
This would be the worst option I could imagine in this game. There would be no opportunity for lower teams to catch the higher teams unless they could promise the world every single season, and then would still have to overcome prestige. Preferences are just a luck of the draw and could make it that much easier or harder to catch up. Ultimately the coach would have little to no control over their rebuild and would just hope and the sheer frustartion of knowing you have no controlwould make everyone quit. At least with commodities (points, money, etc) you have a chance, because you actually value the player more than the other coach or strategize to make that your sole target while the other coach is in a battle.
3/14/2019 3:17 PM
“I'm being a tool.” - Benis
3/14/2019 4:01 PM
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