DI Compared to D2 and D3 Topic

I recently got a DI team. Other than a bigger recruiting budget, what are some of the main differences being at the DI level compared to D2 and D3.
5/13/2019 7:06 AM
1. The competition is better. In D2/D3 you have about 20 guys who know what they are doing. In D1 you have 20 guys with program advantages who know what they are doing and another 40 are a notch below them.

2. Most good recruits are contested.

3. You have to plan for EE.

4. Red shirting players is harder.
5/13/2019 10:17 AM
Posted by Trentonjoe on 5/13/2019 10:17:00 AM (view original):
1. The competition is better. In D2/D3 you have about 20 guys who know what they are doing. In D1 you have 20 guys with program advantages who know what they are doing and another 40 are a notch below them.

2. Most good recruits are contested.

3. You have to plan for EE.

4. Red shirting players is harder.
Thanks.
5/13/2019 10:47 AM
I'd had that at the high level - you have fewer players that are 'usable'. It's much more common to just take walkons on at D1 than take a chance on a flyer like you would at D2/D3. The list of 'recruitable' players at D1 is obviously much, much smaller.
5/13/2019 3:03 PM
Posted by Trentonjoe on 5/13/2019 10:17:00 AM (view original):
1. The competition is better. In D2/D3 you have about 20 guys who know what they are doing. In D1 you have 20 guys with program advantages who know what they are doing and another 40 are a notch below them.

2. Most good recruits are contested.

3. You have to plan for EE.

4. Red shirting players is harder.
I don't want to sound like a newbie but what is EE?
5/31/2019 11:41 AM
Posted by regiso on 5/31/2019 11:41:00 AM (view original):
Posted by Trentonjoe on 5/13/2019 10:17:00 AM (view original):
1. The competition is better. In D2/D3 you have about 20 guys who know what they are doing. In D1 you have 20 guys with program advantages who know what they are doing and another 40 are a notch below them.

2. Most good recruits are contested.

3. You have to plan for EE.

4. Red shirting players is harder.
I don't want to sound like a newbie but what is EE?
Early entry.

AKA the random number generator boning you in the ***
5/31/2019 12:13 PM
Contrary to the misinformation some folks keep spreading on the forums, early entries are not random, and it is indeed possible to plan for them, if you choose. It’s also possible to field a competitive team of 8-9 players, if you choose.

When you recruit the “best of the best”, in real life and in this simulation, many of those players will leave your team before completing their term. That’s part of the price you need to consider when you recruit. Evaluating a player’s likelihood of leaving early is an important skill. Players who insist on treating it as “luck” are depending on “luck” to be successful. Again, it’s a choice.

Loading up all your attention points, and spending all your cash for visits on your top targets is a valid way to play, and teams can be very successful doing that, understanding that some years they may have a short bench, and some years they may need to completely rebuild. It’s one way to do it, but it’s not the only, nor necessarily the best way to do it. Choose your own adventure.
5/31/2019 12:31 PM
EEs are random. The game randomly picks which players in the top 15 that will stay. And it picks which players that are below 60 or unlisted that will declare. With no rhyme or reason. Period. Why did number 12 stay but number 98 declared? There's no answer. Because it just randomly happens

Dice rolls are all 50/50 (in a 2 team decision). 71/29 odds mean nothing in an individual "1 time" decision. If a total of 2 teams are high or very high, 1 team will win the recruit, 1 team won't. 50/50. Period. (Now if you and that same coach battled for that same player every season, with the same amount of effort, i would feel more comfy about the 71/29 odds playing out that way over time. But in this game, you battle a coach for a player, you win or lose, and everything resets and we repeat the process again and again. Odds are window dressing. In my experience, if i get the 29% part of the odds, i feel just as confident that i can/will sign the player, as i would if i had the 71% part of the odds).

That is all. Now let the arguing begin!
5/31/2019 1:34 PM
I’ve already talked to top plenty about this argument haha, but I don’t agree because the 71 team will win 71% of the time and has a 71% chance.
5/31/2019 1:43 PM
Posted by topdogggbm on 5/31/2019 1:35:00 PM (view original):
EEs are random. The game randomly picks which players in the top 15 that will stay. And it picks which players that are below 60 or unlisted that will declare. With no rhyme or reason. Period. Why did number 12 stay but number 98 declared? There's no answer. Because it just randomly happens

Dice rolls are all 50/50 (in a 2 team decision). 71/29 odds mean nothing in an individual "1 time" decision. If a total of 2 teams are high or very high, 1 team will win the recruit, 1 team won't. 50/50. Period. (Now if you and that same coach battled for that same player every season, with the same amount of effort, i would feel more comfy about the 71/29 odds playing out that way over time. But in this game, you battle a coach for a player, you win or lose, and everything resets and we repeat the process again and again. Odds are window dressing. In my experience, if i get the 29% part of the odds, i feel just as confident that i can/will sign the player, as i would if i had the 71% part of the odds).

That is all. Now let the arguing begin!
I award you no points, and may God have mercy on your soul.
5/31/2019 1:46 PM
Posted by kcsundevil on 5/31/2019 1:46:00 PM (view original):
Posted by topdogggbm on 5/31/2019 1:35:00 PM (view original):
EEs are random. The game randomly picks which players in the top 15 that will stay. And it picks which players that are below 60 or unlisted that will declare. With no rhyme or reason. Period. Why did number 12 stay but number 98 declared? There's no answer. Because it just randomly happens

Dice rolls are all 50/50 (in a 2 team decision). 71/29 odds mean nothing in an individual "1 time" decision. If a total of 2 teams are high or very high, 1 team will win the recruit, 1 team won't. 50/50. Period. (Now if you and that same coach battled for that same player every season, with the same amount of effort, i would feel more comfy about the 71/29 odds playing out that way over time. But in this game, you battle a coach for a player, you win or lose, and everything resets and we repeat the process again and again. Odds are window dressing. In my experience, if i get the 29% part of the odds, i feel just as confident that i can/will sign the player, as i would if i had the 71% part of the odds).

That is all. Now let the arguing begin!
I award you no points, and may God have mercy on your soul.
Haha. Damn, i thought i'd get at least 2 or 3 points from you!

all kidding aside, i truly feel this way. And all my success has came in the past 6 months. So I'm seeing all these situations arise. You and i apparently see the game much differently which is fine. You've **** on my posts in the past also. But I'm doing something right, right now. And i've lost more battles while leading than i have when trailing. And I'm a very good recruiter in my opinion. I'm also not the only coach that claims to lose more rolls when leading. So for me, if i'm in range, i'm cool with it. If i'm the 80/20 leader, by no means am i confident that I'll sign him. And you shouldn't be either

edit.... i did exaggerate on one thing i should be more clear about. "71/29 odds mean nothing". That's a stretch for me to say "nothing". Sure, one team has a higher chance. But my point was to say that the lower team wins an awful lot of times. In my experience, and the word of other coaches, for every 1 coach that comments and says "man i've won like 5 rolls in a row being the leader", there is 10 other coaches lined up to say they've lost 5 in a row while leading and how ****** they are. So to be a little more clear, YES there is value in being the 71/29 leader. But in my opinion, it's no where ever close to a situation where you'll win the recruit 7 out of 10 times. This game favors the underdog too often in recruiting

i also apologize to bobby2c for dragging this thread off topic. Back to the Division differences.
5/31/2019 2:10 PM (edited)
You may honestly feel that way. It just means you are very earnestly wrong. No big deal. Doesn’t mean you can’t be successful.

All you really need to know about the recruiting system is that if you get to high consideration you have a chance, and if you get to very high consideration, you have a better chance. You don’t have to understand exactly what everything is worth, and how it all affects that probability, in order to successfully recruit good players to your team - which is one big reason this system is better than the previous one.

Likewise, all you need to know about early entries is that the better the player *according to how the system evaluates him* (which is, of course, different from how many of us evaluate him), the more likely he is to leave early. This, of course, hasn’t changed at all from the previous system. People just feel it more now, because early entry caliber players used to be easier to replace.
5/31/2019 2:17 PM
Posted by Sportsbulls on 5/31/2019 1:43:00 PM (view original):
I’ve already talked to top plenty about this argument haha, but I don’t agree because the 71 team will win 71% of the time and has a 71% chance.
Haha yeah me too. It's like saying there's a 50/50 chance it will rain today because either it will rain or it won't - so 50/50.

But in reality you're in the middle of the desert and it hasn't rained for weeks.
5/31/2019 2:43 PM
"Why did number 12 stay but number 98 declared? There's no answer. Because it just randomly happens"

This part is true though!
5/31/2019 2:44 PM
Posted by topdogggbm on 5/31/2019 1:35:00 PM (view original):
EEs are random. The game randomly picks which players in the top 15 that will stay. And it picks which players that are below 60 or unlisted that will declare. With no rhyme or reason. Period. Why did number 12 stay but number 98 declared? There's no answer. Because it just randomly happens

Dice rolls are all 50/50 (in a 2 team decision). 71/29 odds mean nothing in an individual "1 time" decision. If a total of 2 teams are high or very high, 1 team will win the recruit, 1 team won't. 50/50. Period. (Now if you and that same coach battled for that same player every season, with the same amount of effort, i would feel more comfy about the 71/29 odds playing out that way over time. But in this game, you battle a coach for a player, you win or lose, and everything resets and we repeat the process again and again. Odds are window dressing. In my experience, if i get the 29% part of the odds, i feel just as confident that i can/will sign the player, as i would if i had the 71% part of the odds).

That is all. Now let the arguing begin!
Its 70-30 odds and it accounts for every decision you make.
5/31/2019 5:23 PM
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