Attention points advice Topic

Posted by topdogggbm on 7/10/2019 7:23:00 PM (view original):
Posted by kcsundevil on 7/10/2019 2:56:00 PM (view original):
Posted by shoe3 on 7/10/2019 2:23:00 PM (view original):
Posted by kcsundevil on 7/10/2019 2:05:00 PM (view original):
"It’s hard to tell here if you’re intentionally obfuscating the point."

LOL
Value vs. potential value is not a “distinction without a difference”. Those are very different concepts, and this distinction is important when deciding who to recruit, and when. In case anyone is fuzzy, this is the point in question.

But like I said, I’m cool assuming we’re just quibbling over what “value” means in this game.
More SAT words in this thread than Princeton Review could teach you in a month.

Y'all's pedantry is rhapsodic.
Hahaha this is why no one understands me. I speak casual language. I guess I'm just too "common folk" for some here.

Hell i wouldn't doubt if half the time, me and shoe are saying the same thing! I just read any of it! Unless i break out the Websters!

And benis is correct..... i am saying what gillespie is saying. Just not as detailed
Poopshoe's gotta make himself sound intelligent somehow when no one agrees with him.
7/10/2019 8:01 PM (edited)
Posted by kcsundevil on 7/10/2019 3:57:00 PM (view original):
Posted by shoe3 on 7/10/2019 3:42:00 PM (view original):
Posted by kcsundevil on 7/10/2019 2:56:00 PM (view original):
Posted by shoe3 on 7/10/2019 2:23:00 PM (view original):
Posted by kcsundevil on 7/10/2019 2:05:00 PM (view original):
"It’s hard to tell here if you’re intentionally obfuscating the point."

LOL
Value vs. potential value is not a “distinction without a difference”. Those are very different concepts, and this distinction is important when deciding who to recruit, and when. In case anyone is fuzzy, this is the point in question.

But like I said, I’m cool assuming we’re just quibbling over what “value” means in this game.
More SAT words in this thread than Princeton Review could teach you in a month.

Y'all's pedantry is rhapsodic.
I already dumbed down “obfuscating” to “fuzzy” for you, what more do you want?
shoe: How much dumber do you need me to make this?

kcsundevil: Yes.
this made me chuckle
7/10/2019 8:21 PM
Finally made it through this whole thread. To summarize, shoe said walkons have no value, got owned by gillespie, then said walkons have “potential value”, are “useful”, and give you “resources to try to get better recruits.” All the while still saying they have no value. Is that correct? Just want to be sure so I can safely ignore any advice he posts in the future.
7/10/2019 8:52 PM
Posted by uiact23 on 7/10/2019 8:52:00 PM (view original):
Finally made it through this whole thread. To summarize, shoe said walkons have no value, got owned by gillespie, then said walkons have “potential value”, are “useful”, and give you “resources to try to get better recruits.” All the while still saying they have no value. Is that correct? Just want to be sure so I can safely ignore any advice he posts in the future.
“Walkons don’t add value. You can use the scholarship resources again next year, but if you’re taking walkons every year, you’re never letting that value materialize. When people say things like this, what they mean is that roster flexibility is a strength in zone, and that much is true, as far as it goes. But it isn’t the full scope of flexibility. Sure, you can survive a trio of walkons in a pinch; but you can also survive taking a high potential guy with low starting cores, redshirt him, hide him for a season or two, then get excellent value out of a high IQ upperclassman. Or you can take multiple ineligible players; or you can scout for good jucos that can fly under the radar (good value there in the D2 pool of CA and TX, for example).”

(From before gillespie chimed in, getting stuck on the “don’t add value” part, which is probably semantics, while completely agreeing with the important part in bold)

(And also, potential value is not value. In the same way, a potential career is not a career, potential meal is not a meal, a potential date with a supermodel is not a date with a supermodel, etc. Hope that’s clear now.)
7/10/2019 9:27 PM
Posted by Benis on 7/10/2019 8:01:00 PM (view original):
Posted by topdogggbm on 7/10/2019 7:23:00 PM (view original):
Posted by kcsundevil on 7/10/2019 2:56:00 PM (view original):
Posted by shoe3 on 7/10/2019 2:23:00 PM (view original):
Posted by kcsundevil on 7/10/2019 2:05:00 PM (view original):
"It’s hard to tell here if you’re intentionally obfuscating the point."

LOL
Value vs. potential value is not a “distinction without a difference”. Those are very different concepts, and this distinction is important when deciding who to recruit, and when. In case anyone is fuzzy, this is the point in question.

But like I said, I’m cool assuming we’re just quibbling over what “value” means in this game.
More SAT words in this thread than Princeton Review could teach you in a month.

Y'all's pedantry is rhapsodic.
Hahaha this is why no one understands me. I speak casual language. I guess I'm just too "common folk" for some here.

Hell i wouldn't doubt if half the time, me and shoe are saying the same thing! I just read any of it! Unless i break out the Websters!

And benis is correct..... i am saying what gillespie is saying. Just not as detailed
Poopshoe's gotta make himself sound intelligent somehow when no one agrees with him.
Benis is still mad that I made him google “sycophancy”.
7/10/2019 9:28 PM
Posted by uiact23 on 7/10/2019 8:52:00 PM (view original):
Finally made it through this whole thread. To summarize, shoe said walkons have no value, got owned by gillespie, then said walkons have “potential value”, are “useful”, and give you “resources to try to get better recruits.” All the while still saying they have no value. Is that correct? Just want to be sure so I can safely ignore any advice he posts in the future.
Pin this post.
7/10/2019 10:19 PM
Posted by Benis on 7/10/2019 10:19:00 PM (view original):
Posted by uiact23 on 7/10/2019 8:52:00 PM (view original):
Finally made it through this whole thread. To summarize, shoe said walkons have no value, got owned by gillespie, then said walkons have “potential value”, are “useful”, and give you “resources to try to get better recruits.” All the while still saying they have no value. Is that correct? Just want to be sure so I can safely ignore any advice he posts in the future.
Pin this post.
Whatever happened to your buddy Ian, by the way?
7/10/2019 10:25 PM
Posted by Benis on 7/10/2019 12:40:00 PM (view original):
Gillipsie - I'm fairly confident you and Topdogg are saying the same thing about walkons here. Everything you said about what adds value is what he meant by the comment of 'a byproduct'.
we are, but he is being too weak in standing up to shoe's ridiculous assertion that walkons have no value, so i was giving him **** for that. he's trying to find common ground with shoe, which i get - i tried to do the same in my first post by agreeing with shoe that topdogg's overall post was a bit extreme, especially for a new-to-d1 coach, even though i 90% agree with dogg's sentiment (which i think i made fairly clear). however, trying to find that common ground by defining value as what has direct impact in a game (as dogg did in the post i took exception to), as opposed to what has an impact on the program or something even greater (like the coaches career - or something else similarly large in scale), is defining value in a ridiculously narrow way, to the point where one is basically twisting the concept of value beyond recognition. its really no different than how shoe is defining value so narrowly (well, it is, because dogg was defining it narrowly, while shoe is defining it nonsensically to the extent it is just plain wrong), by saying, well if you have a guy but he can't play this year, even if hes a living god the next 3 seasons and is hands-down going to be the best player in the country all 3 years - he has no value. you know, because he can't play this season - which might fly if we were all cartoon versions of millennials who are so instant-gratification oriented that we consider 'immediate value' and 'value' to be the same thing.

im kinda disappointed, food doesn't only have value if i'm eating it at my next meal, and i *thought* we'd have a more interesting exchange than one in which we debate if food only has value if i'm eating it at my next meal. sigh. sorry shoe, i gave you the benefit of the doubt that you were having an exchange in good faith, not just worrying about winning an argument and semantics. but falling back on defining value as 'value for this one season only and nothing else', i just don't think i can continue to do so. i think in a few days you'll come around to the absurdity of the whole thing.
7/10/2019 10:54 PM (edited)
Posted by uiact23 on 7/10/2019 8:52:00 PM (view original):
Finally made it through this whole thread. To summarize, shoe said walkons have no value, got owned by gillespie, then said walkons have “potential value”, are “useful”, and give you “resources to try to get better recruits.” All the while still saying they have no value. Is that correct? Just want to be sure so I can safely ignore any advice he posts in the future.
lol, well said! i lack your talent for conciseness, although maybe you have normal talent in that regard and i was more like, kicked in the head by a horse at a very young age. either way, appreciate you saving me several paragraphs attempting to say half of what you said.
7/10/2019 11:10 PM
Posted by gillispie1 on 7/10/2019 10:54:00 PM (view original):
Posted by Benis on 7/10/2019 12:40:00 PM (view original):
Gillipsie - I'm fairly confident you and Topdogg are saying the same thing about walkons here. Everything you said about what adds value is what he meant by the comment of 'a byproduct'.
we are, but he is being too weak in standing up to shoe's ridiculous assertion that walkons have no value, so i was giving him **** for that. he's trying to find common ground with shoe, which i get - i tried to do the same in my first post by agreeing with shoe that topdogg's overall post was a bit extreme, especially for a new-to-d1 coach, even though i 90% agree with dogg's sentiment (which i think i made fairly clear). however, trying to find that common ground by defining value as what has direct impact in a game (as dogg did in the post i took exception to), as opposed to what has an impact on the program or something even greater (like the coaches career - or something else similarly large in scale), is defining value in a ridiculously narrow way, to the point where one is basically twisting the concept of value beyond recognition. its really no different than how shoe is defining value so narrowly (well, it is, because dogg was defining it narrowly, while shoe is defining it nonsensically to the extent it is just plain wrong), by saying, well if you have a guy but he can't play this year, even if hes a living god the next 3 seasons and is hands-down going to be the best player in the country all 3 years - he has no value. you know, because he can't play this season - which might fly if we were all cartoon versions of millennials who are so instant-gratification oriented that we consider 'immediate value' and 'value' to be the same thing.

im kinda disappointed, food doesn't only have value if i'm eating it at my next meal, and i *thought* we'd have a more interesting exchange than one in which we debate if food only has value if i'm eating it at my next meal. sigh. sorry shoe, i gave you the benefit of the doubt that you were having an exchange in good faith, not just worrying about winning an argument and semantics. but falling back on defining value as 'value for this one season only and nothing else', i just don't think i can continue to do so. i think in a few days you'll come around to the absurdity of the whole thing.
Ok, you’re intentionally obfuscating. Got it.

The “living god” ANQ is not adding value to the team this year. (You should note, I’ve said walkons “don’t add value”, not that they don’t have value. There’s a distinction there too, but we’ve already split too many hairs and the natives are getting restless). The difference between that player and a walkon is that you know what the living god will be. He is, as I said before, a “known commodity”. You don’t know when or if the resources you get for a walkon will translate into a player better than what would have been available had you not followed Benis’s dumb advice to always take two walkons in zone.

If you do want to take a break from trying to make my argument into something it isn’t, you could address the scenario I brought up, weighing the two walkons vs the project and the ANQ. It was a pair of real examples (Getty and Kirby) from OK St in Phelan, which went through a terrible stretch of bad luck lost battles and bad luck EEs stemming back to the team that made a championship game (lost an EE not on the big board after that season, just for Benis). This year’s team was a Final Four caliber team (losing by a point in the elite 8), but only 5 players were from battles won. 7 players on that team are guys I picked up as backups after other lost battles.

So again, I’m not saying you can’t take multiple walkons and make it work. Of course you can, and as I said before you got here, the flexibility to take walkons is a benefit to playing zone. But telling people that’s the way they *should* play, is just bad advice. That calculus confuses potential value with value, and they’re just not the same. The correlation between price and value is not linear. It would have to be linear, or close, to “convert” potential value to value; a player who you spend 1200 AP and 20 visits to battle for is not adding 10 times the value to your team compared with a player you can lock in for 120 AP and 2 visits. Not even remotely close. So talk of “converting” potential value into value, as if it is a self-apparent mathematical reality, is a perversion of the concept of value in a commodity game.
7/10/2019 11:21 PM
" i think in a few days you'll come around to the absurdity of the whole thing"

I wouldn't hold my breath. This is the same guy who refused to admit that Steph Curry was an elite ball handler in college.
7/10/2019 11:27 PM
Posted by shoe3 on 7/10/2019 11:21:00 PM (view original):
Posted by gillispie1 on 7/10/2019 10:54:00 PM (view original):
Posted by Benis on 7/10/2019 12:40:00 PM (view original):
Gillipsie - I'm fairly confident you and Topdogg are saying the same thing about walkons here. Everything you said about what adds value is what he meant by the comment of 'a byproduct'.
we are, but he is being too weak in standing up to shoe's ridiculous assertion that walkons have no value, so i was giving him **** for that. he's trying to find common ground with shoe, which i get - i tried to do the same in my first post by agreeing with shoe that topdogg's overall post was a bit extreme, especially for a new-to-d1 coach, even though i 90% agree with dogg's sentiment (which i think i made fairly clear). however, trying to find that common ground by defining value as what has direct impact in a game (as dogg did in the post i took exception to), as opposed to what has an impact on the program or something even greater (like the coaches career - or something else similarly large in scale), is defining value in a ridiculously narrow way, to the point where one is basically twisting the concept of value beyond recognition. its really no different than how shoe is defining value so narrowly (well, it is, because dogg was defining it narrowly, while shoe is defining it nonsensically to the extent it is just plain wrong), by saying, well if you have a guy but he can't play this year, even if hes a living god the next 3 seasons and is hands-down going to be the best player in the country all 3 years - he has no value. you know, because he can't play this season - which might fly if we were all cartoon versions of millennials who are so instant-gratification oriented that we consider 'immediate value' and 'value' to be the same thing.

im kinda disappointed, food doesn't only have value if i'm eating it at my next meal, and i *thought* we'd have a more interesting exchange than one in which we debate if food only has value if i'm eating it at my next meal. sigh. sorry shoe, i gave you the benefit of the doubt that you were having an exchange in good faith, not just worrying about winning an argument and semantics. but falling back on defining value as 'value for this one season only and nothing else', i just don't think i can continue to do so. i think in a few days you'll come around to the absurdity of the whole thing.
Ok, you’re intentionally obfuscating. Got it.

The “living god” ANQ is not adding value to the team this year. (You should note, I’ve said walkons “don’t add value”, not that they don’t have value. There’s a distinction there too, but we’ve already split too many hairs and the natives are getting restless). The difference between that player and a walkon is that you know what the living god will be. He is, as I said before, a “known commodity”. You don’t know when or if the resources you get for a walkon will translate into a player better than what would have been available had you not followed Benis’s dumb advice to always take two walkons in zone.

If you do want to take a break from trying to make my argument into something it isn’t, you could address the scenario I brought up, weighing the two walkons vs the project and the ANQ. It was a pair of real examples (Getty and Kirby) from OK St in Phelan, which went through a terrible stretch of bad luck lost battles and bad luck EEs stemming back to the team that made a championship game (lost an EE not on the big board after that season, just for Benis). This year’s team was a Final Four caliber team (losing by a point in the elite 8), but only 5 players were from battles won. 7 players on that team are guys I picked up as backups after other lost battles.

So again, I’m not saying you can’t take multiple walkons and make it work. Of course you can, and as I said before you got here, the flexibility to take walkons is a benefit to playing zone. But telling people that’s the way they *should* play, is just bad advice. That calculus confuses potential value with value, and they’re just not the same. The correlation between price and value is not linear. It would have to be linear, or close, to “convert” potential value to value; a player who you spend 1200 AP and 20 visits to battle for is not adding 10 times the value to your team compared with a player you can lock in for 120 AP and 2 visits. Not even remotely close. So talk of “converting” potential value into value, as if it is a self-apparent mathematical reality, is a perversion of the concept of value in a commodity game.
just so you know, i'm absolutely not intentionally obfuscating it. i sort of thought you were at first - trying to win the argument basically. but i am definitely not.

none of this is really worth responding to, nothing in the third or fourth paragraph really even relates to our disagreement, which boils down to you trying to twist the meaning of value in a variety of ways, trying to find one that sticks. but, did you just really say this, without a hint of self-awareness?

"You should note, I’ve said walkons “don’t add value”, not that they don’t have value"

.... so now you are going to acknowledge walkons have value, but not that they don't add value, like somehow that is a distinction with a difference? good grief. so you don't have a player (a walkon, in this case), and that player has value - but when he is added to the team, no value is added? i am really starting to wonder if you are trolling here.
7/10/2019 11:41 PM
I bring up add value vs have value, because you’re changing the words I use to subtly change the meaning of what I’m saying (and then telling me what I mean). Adding value is not the same concept as having value, in the context of gameplay and valuation in a commodity game. Do you really need this explained to you? Because Benis is already groaning, and he’s pretending to have me blocked. I don’t want to get into this weed patch if I don’t need to. Words mean things, is the basic point of it.

If you dont think the 3rd and 4th paragraph are relevant to our disagreement, you don’t understand the disagreement. We agree that taking walkons is a valid and workable gameplay choice. We also agree - you said so explicitly - that contrary to the initial suggestion that coaches should always be taking walkons (plural) in zone, you can also find and sign players who will help down the road. Also a valid way to play. This whole topic revolves around the calculus that coaches use to make that decision. Go after one player, and take walkons (plural), or set up to battle for 2-3 players with 75% of your initial APs, and devote some of the APs to potential project and backup options. Hence the bird in the hand vs two in the bush - or more accurately, a bird in the hand vs an increased chance at a prettier one that may appear in the bush later. This is exactly the value vs potential value difference. The fact that you don’t want to touch it is pretty telling, indicating to me that you’re projecting this bullish!t about “winning an argument”.

It’s a shame, because we could be having a discussion about what that calculus looks like, and could look like. I think a lot of players would benefit from that discussion. But you’re insistent on pounding a semantic argument about how I’m using the word “value”.
7/11/2019 2:05 AM
So from this thread, i take value in the fact that gillespie realized that my user name is dogg. And not dog or doggg. This is really important HD info! ;)

The rest of this went off the radar. As a community, we're good for about 2 pages per thread, tops. After that we just fill it with babble! Now THAT is good advice for new coaches!
7/11/2019 4:21 AM
Posted by topdogggbm on 7/11/2019 4:21:00 AM (view original):
So from this thread, i take value in the fact that gillespie realized that my user name is dogg. And not dog or doggg. This is really important HD info! ;)

The rest of this went off the radar. As a community, we're good for about 2 pages per thread, tops. After that we just fill it with babble! Now THAT is good advice for new coaches!
I'm just glad we were able to help out the OP and give him useful advice on distributing attention points.
7/11/2019 7:10 AM
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