Hoops Dynasty: Secondary Options S1:E5 Topic

5/27/2020 12:46 PM
You have some pretty high assumptions for the Green categories.
5/27/2020 3:21 PM
Posted by mullycj on 5/27/2020 3:21:00 PM (view original):
You have some pretty high assumptions for the Green categories.
Do you mean my max toggle of 35 for greens? Or how I am evaluating players.
7.0.3
5/27/2020 5:24 PM
Toggle of 35.

Its either 27 or 28 depending on who you talk to.
5/29/2020 3:01 AM
I think he's basing it on the fact that not every green turns blue immediately. And not every green turns into 100 either. 35 is a decent "estimate" for green growth using that perspective.
5/29/2020 4:32 AM
Yeah I get it now. I tend to look at worse case scenarios when evaluating recruits. So would I still be happy with them if they were at the bottom end of each scale.
5/29/2020 10:42 AM
The best way to look at recruits is to understand the range of possible outcomes. I'll usually denote a green as "28+" when I'm writing stuff out.

Looking at a C with green 28 LP and saying "oh that's 56 LP" is just.... not a good idea...

28 green LP is so so so much better than 49 black LP, and it isn't even close.

The first one has range 56-100, the second one has range 56-69. Which one looks vastly better now?
5/29/2020 12:32 PM
Posted by cubcub113 on 5/29/2020 12:32:00 PM (view original):
The best way to look at recruits is to understand the range of possible outcomes. I'll usually denote a green as "28+" when I'm writing stuff out.

Looking at a C with green 28 LP and saying "oh that's 56 LP" is just.... not a good idea...

28 green LP is so so so much better than 49 black LP, and it isn't even close.

The first one has range 56-100, the second one has range 56-69. Which one looks vastly better now?
I agree. This is why I don't use the max toggle extension personally.
5/29/2020 12:58 PM
A green Ath is so much different than a green PER as well.
5/29/2020 12:59 PM
Posted by mullycj on 5/29/2020 10:42:00 AM (view original):
Yeah I get it now. I tend to look at worse case scenarios when evaluating recruits. So would I still be happy with them if they were at the bottom end of each scale.
i used to have this approach, and it was fine in 2.0 if you were the big dog lording over the region. but now it is clear to me this leaves too much money on the table. those green lp/pers have to get some real respect, they have no limit on growth and can result in some eye popping gains. they are a key avenue for d3/d2/low-mid d1 teams to get high end offense, IMO. its not super rare to get a +40 on another green either, but it is fairly rare and obviously doesn't offer the same tectonic shift in player abilities (compared to a low end +30) as a +60 lp/per does. so i don't totally discredit those +40s but its really the lp/pers that have to be treated specially.
5/29/2020 3:53 PM
Posted by Sportsbulls on 5/29/2020 12:58:00 PM (view original):
Posted by cubcub113 on 5/29/2020 12:32:00 PM (view original):
The best way to look at recruits is to understand the range of possible outcomes. I'll usually denote a green as "28+" when I'm writing stuff out.

Looking at a C with green 28 LP and saying "oh that's 56 LP" is just.... not a good idea...

28 green LP is so so so much better than 49 black LP, and it isn't even close.

The first one has range 56-100, the second one has range 56-69. Which one looks vastly better now?
I agree. This is why I don't use the max toggle extension personally.
I love the max toggle extension to quickly check out a recruit and visualize it but if I'm signing a guy I'm obviously thinking way deeper about his ratings.
5/29/2020 9:01 PM
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Posted by Sportsbulls on 5/29/2020 12:59:00 PM (view original):
A green Ath is so much different than a green PER as well.
Can you elaborate on this? Genuinely curious.
5/30/2020 10:12 PM
Posted by A_B_G on 5/30/2020 10:12:00 PM (view original):
Posted by Sportsbulls on 5/29/2020 12:59:00 PM (view original):
A green Ath is so much different than a green PER as well.
Can you elaborate on this? Genuinely curious.
Green ath improve about 28-33 points 50% of the time and literally never more than 41 or something (we have data on this somwhere).

Green per often improves 40+ and SGs with 19 green PER will become legit shooters maybe 25-30% of the time. 19 green ATH will never be legit athletes.
5/30/2020 11:01 PM
LP/Per have the highest average and possible range for improvement. Those two can hit 70+ points of improvement and it not be a surprise.

Pass is the next highest possible , although a distinct third. Forty plus pass is certainly possible.

BH and speed are next, I think.

Ath and blk are last. Those rarely get to 40.

I forget where rebounding and stamina fall in.

5/31/2020 9:27 AM
Hoops Dynasty: Secondary Options S1:E5 Topic

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