Posted by qb4usf on 8/25/2020 10:41:00 AM (view original):
Posted by seble on 8/24/2020 8:08:00 PM (view original):
I didn't mean the actual beta testing. I meant the period of feedback and adjustments that happened after my initial proposal. I consider all of that part of the beta.
The problem isn't necessarily the two periods, but it's when job changes happen in the middle. My initial ideas toyed with having two periods, but both would be prior to job changes. Once you have people changing jobs, that's what really introduced these loopholes that Sportsbulls is exploiting. The core of my preference is that I didn't want to force new coaches to recruit right away. The compromise was allowing the job period to happen in the middle, so that existing coaches could recruit some at the new job.
I'm not going to comment on the thread so I apologize for being a little off topic.
"The core of my preference is that I didn't want to force new coaches to recruit right away."
Seble - From what I've gathered from all the commotion and bickering is that Bulls can't recruit those guys because they are well below competitive level. Why do we not allow new players to recruit their own players in year 1 (if they wish) when they're going to get a bunch of guys that you just scolded bulls for?
It has nothing to do with complexity of recruiting because a blind squirrel could recruit better than your sims (which is fine), but it ruins new customers experience for sure. I'd rather suck with my players than the sims. There's no interaction for them year 1. This is a major problem that should have never been an issue in the first place. It takes me 3 seasons to be nationally competitive on a complete new rebuild (because year 1 is worthless) so I could only imagine what it is for a new player and how much fun that is.
if you want retention, this needs to be fixed.
This is, I think, where people are talking about different things. If we want coaches to recruit their own players in year 1, then you *have* to have the second recruiting session. That’s the only place it could be. What seble is saying is that in his original vision of the 3.0 changes, recruiting would be moved in-season. The “clamoring” he’s talking about was concern about early entry, and job changes, which were legitimate, and that’s why the second session was added.
Since a truly new player’s first experience is highly discounted, and sometimes free (
perhaps it should always be free), I don’t have an issue with the original start point being with someone else’s recruits, starting fresh with the scouting process for next season’s team.
But the big sticking point for most folks, I think, is that for every new team they pick up, they need to start this way. That’s absurd. Coaches with any level of experience past a season should be able to start at D2, and should be able to begin recruiting in RS2 before the season starts if they wish.
I think that’s the compromise that leaves the guts of the game intact, and gets us where most of us want to be.