Posted by TulsaG on 1/2/2021 1:30:00 PM (view original):
As I demonstrated in an earlier post:
If salaries must remain the same, then one of 2 things will happen,
Either A: thousands of players will see negligible decreases while 2000 Pedro and 21 Ruth go up by 10+M
or B: The players no one uses now become more interesting, but now 95 Maddux costs 50-60M
The ratio of never used players to bargains is not 1:1, not even close. Once that ratio gets very high, the system breaks because you can no longer lower the prices of the never used players by any meaningful amount without making the more popular players salary's completely ridiculous.
I've said from the start, why not just recognize who the most used players are and either A: manually increase THOSE prices or B: adjust the formula to account for that and let it happen naturally. Also note: The fact that 1921 Ruth is on literally every single team with a $200M+ cap should never be factored in since at that level all the teams are going to pretty much look the same.
The other only solution is to allow the total salaries to decrease over time.
If we only utilize OL/CL in the dynamic pricing, then scenario B would never happen. There’s no way anyone is paying even $25m for a 200 IP pitcher on an $80m team.
This problem only occurred because higher cap leagues had their input on the pricing model and as you noted, consist of mostly the same player, and honestly would continue to consist of those same players into much higher price points than they’re at even now.
As for scenario A, yeah, that could happen, but with the higher cap leagues not included, the effect wouldn’t/shouldn’t be as drastic. You’ll see the equilibrium point much quicker for individual players which will cause people to look for value buys quicker, as well. Shoot, even now, most of my search is in looking for value buys because most players have been priced to absurd levels from the previous dynamic pricing. I run lots of platoons because guys with <500 PA didn’t seem to be effected as much.
1/2/2021 8:41 PM (edited)