Posted by craigaltonw on 2/25/2021 2:04:00 PM (view original):
Good comment, Gil.
I have a question for ya. I have found that on some of my teams with good rebounding I have had a substantial advantage over my opponents in total rebounds and yet still am at a small disadvantage with opponents having more offensive rebounds than me.
What would you say about my team building or game planning factors in?
short version - i would say that the only effective way to evaluate rebounding via results is to look at your margin on % of defensive rebounds, meaning looking at the % of defensive rebounds you and your opponents are getting, and taking the difference - you want to be getting a higher % of your defensive rebounds than they are. if you look at your performance against high end competition, an even score (0% differential) would indicate you are an average high end team, reb wise. on the season though, if you are a good team, you'll probably be looking for 5-10% advantage or so, depending on your schedule difficulty.
total rebounds, offensive rebounds, their impact on shot counts... all of that could be nothing and should basically be ignored. so, you should evaluate rebounding purely by the delta on defensive rebounding %, because any perceived disadvantages (or advantages) in terms of oreb or total reb are only perception, unless they also manifest in terms of your rebounding performance by %.
long version - with explanation of the rationale and also examples of how to calculate / evaluate:
i think a straight forward thought experiment helps clarify if this is confusing (and also helps clarify why this is logically sound) - assume we have 2 balanced teams. let's say they each take 60 shots this game, make 30 and miss 30, so 30 rebounding opportunities on each side. suppose each team got a solid 70% on each side, so both teams have 21 dreb, 9 oreb, 30 total reb.
in this scenario, i think we would all agree - these teams are in perfect balance in terms of rebounding talent. in this case, all of their numbers about rebounding match - same # of def reb, oreb, total reb, and same % of defensive. but those numbers won't always be the same.
suppose now we keep the 2 teams the same in every other way, but now team 1 is better defensively in terms of fg%/3pt% - now suppose team 2 goes from 30 makes and 30 misses, to 20 makes and 40 misses. of those 40 rebounding opportunities, how should those be split, assuming the rebounding balance and performance between the two teams is perfectly even? do we give all the 10 extra boards to one team or the other? i think that would be crazy - i think the only reasonable way would be to follow the same proportions - 7 boards for the defense, 3 for the offense. meanwhile, on the other end of the court, its still 30 opportunities, 21 def, 9 off rebounds.
so now, team 1 is going to be doing a lot better in this game. however, of those 40 rebounding opportunities, they are going to get 70% or 28, while the other team gets 12 offensive boards. so if you compare the boards, you'd see:
team 1, 28 dreb, 9 oreb, 37 reb
team 2, 21 dreb, 12 oreb, 33 reb
in this case, team 1 did better on dreb and total, but team 2 on oreb. who did better? the answer is neither, none of those things matter, and you should never look at any of them (reb, oreb, etc) to see who 'did better' in terms of rebounding. both teams get 70% of def reb and 30% of off reb and are tied in terms of ability (at least based on this 1 performance). the reason team 1 got more dreb and total reb, and team 2 got more oreb, is simply because team 2 missed more shots creating more rebounding opportunities. obviously, team 1 is happy about there being more missed shots. they can't be (or really it would be irrational to be) sad about those 3 extra oreb that team 2 got, because they only reason they got them is they missed so many shots in the first place. similarly, they have no grounds for being proud of their extra dreb or total rebounds.
so, looking at a random team of yours, here's how you look at it:
chapman
Hoops Dynasty – College Basketball Sim Games - Team Profile (whatifsports.com)
stats:
reb: 1078, opponent: 1018
oreb: 331, opponent: 355
dreb (calculated, not listed on stats page): 747, opponent 663
your d reb %:
747 / (747 + 355) = 67.8%
their d reb %:
663 / (663 + 331) = 66.7%
delta: +1.1% (advantage to you of 1.1%)
this is a slight rebounding advantage. it looks like you played an ok schedule, but worlds are so empty these days... 22 sos is misleading. if you compare your schedule (actually looking at the schedule tab) to the slate you'd play in a 6 game NT run if you were to win, you are going to face a significantly harder schedule over the course of the NT. therefore, i'd guess in that NT run, you'd be at a moderate reb disadvantage - and almost certainly against the top 10 or so teams, the ones you really want to measure yourself against as soon as you are able to do so (and looking at your teams ratings, that would probably be the expectation, right). i see you are new at this program, but im not really making any point about anything you did - im just giving an example of how you evaluate it - evaluating this team, if they want to make a good NT run, reb is gonna hold them back. my rule of thumb is really good teams playing really good schedules will be looking for mid to high single digit % advantages on the season.
just picking 1 team off your schedule (wouldn't be surprised to see higher % advantages in d3 which is a lot emptier than current d1, or the d2/d3 i grew up in) - texas tyler because its qb4usf so that must be a good team. ok well their reb kinda isnt so hot looking at the ratings, im guessing that is probably holding them back a bunch this season, so not the best example. looks to my eyes they are behind a couple % or so just doing mental napkin math (and not really, i just guessed randomly to be honest), on a 24 sos that looks kinda weak, so safe to say in the deep NT games they'd be in trouble reb wise - the reader is free to confirm the numbers hash out as i suggest if they are interested.
here's a good team they played: cairn.
Hoops Dynasty – College Basketball Sim Games - Team Profile (whatifsports.com)
i don't really know d3 ratings but i assume they are a pretty high end reb team, and they are on 2 SOS... although their schedule doesn't truly look that hard. anyway. here's the math for them:
reb: 991, opponent 828
oreb: 317, opponent 272
dreb: 674, opponent 556
cairn def reb% = 674 / (674 + 272) = 71.2%
opp def reb% = 556 / (556 + 317) = 63.7%
cairn def reb % delta = 7.5%, a very respectable figure against a solid schedule (i like to schedule stupidly hard with my good teams, so this is just kinda like a solid difficulty schedule in my view)