Posted by hockey1984 on 4/21/2021 10:14:00 AM (view original):
Posted by shoe3 on 12/4/2020 5:38:00 PM (view original):
The big changes I want for jobs are really some of the biggest problems for the new user experience, I think. I definitely don’t want firing to be increased, not with the game as it is now, that would be ridiculous.
This was from a long time ago but I want to weigh in on this. As a new (returning) user I feel like the current owners are doing a great job helping new and returning owners out with the discord forum, mentoring etc.
The biggest dilemma now is that there are still lots of room for new owners to make mistakes........ which they probably will. New owners will take 1 of 2 approaches to this. 1) Its a learning process. I expect to be bad for 5 ish seasons while I learn the ropes. 2) I'm at a massive disadvantage until I figure this out (either causing them to stick it out or to leave). Even as someone with a mentor and a TOOOOOOOON of help I still managed to make 3 big rookie mistakes that will set me back a few seasons (put too much into scouting D3, withdrew a promise from a player who had me as very high causing him to blacklist my school, spent too much recruiting money in a battle with another school over a JUCO while my team is in a rebuild).
For the sim leagues there are are exhibition leagues. Maybe something like that could be set up for HD? You sign up, get 4 seasons that only consist of the conference tournament and then maybe a mini NT, seasons last maybe a week and after the 4 seasons your account is locked out from competing in the exhibition league. The whole thing would take maybe a month. It would give new owners a chance to make mistakes quickly while learning from their mistakes quickly. Combine that with the discord server and mentoring and now you have owners joining worlds that are in it to win it and that won't make big mistakes that effect them or other teams in their world.
That would be helpful for game planning, but I think the recruiting learning curve is just as (or maybe more) difficult. The only valid way to learn the entire game without paying would be some sort of free practice world where you get 2-3 seasons before it locks you out.
But if you're going to spend 90 days working on a team, wouldn't you rather be able to stay with that team rather than starting all over again? I don't know. I guess a free world would be a good way to attract new users. But if there's only 20 coaches in that world at any given time, are they really learning any of the deeper strategy lessons?
I feel like your big rookie mistakes are going to happen at some point. You're going to make more, and there's no way a mentor can cover all of them beforehand. It would be nice if you could make those types of mistakes in a "free world" environment, but you'll be making mistakes for a long time haha. We all did, and I still make stupid mistakes all the time. Unless you want to spend 20 seasons playing for free, you're going to pay for mistakes (in time and money).
Basically, I think my point is that an exhibition league could be helpful for learning how to navigate the game, but its not going to really do a lot for learning strategy, which is where most of your worst mistakes will occur. Therefore, I'm not sure how much value it would actually add in your specific example. Conversely, I do think that helping new coaches navigate the game could be a great addition.