Posted by mlitney on 7/8/2021 4:33:00 PM (view original):
Posted by shoe3 on 7/8/2021 3:43:00 PM (view original):
Posted by dw172300 on 7/8/2021 3:30:00 PM (view original):
Posted by themonstars on 7/8/2021 2:37:00 PM (view original):
Gigrant is dead on with the absurdity of an elite team losing a coin flip and ending up having to offer a guy that had one offer from a D3 school. That's totally ridiculous and, while certain things can't be true to life in any simulation, this is just a situation that is laughably terrible.
I think recruiting should be less about managing limited resources, i.e. recruiting dollars, and should be almost all about prestige/preferences.
So what's the game? You get to Duke and you can basically pick from any recruits who preferences match, anyone who's not at an A or A+ prestige team is out of luck?
Sounds fun
So this is where I think we get into why this upcoming firing gambit is so poorly conceived. I know Adam understands that a good game requires “problems” at every level, disruptions, choices that users have to make, choices that have real consequences. The game that exists *already* has those problems baked into high D1. That’s what 3.0 was all about, what this whole thread complains about. Feature, not a bug. This firing thing is likely designed to be that kind of “disruptive problem”, but the miscalculation is that it is going to act as a poison pill for all the “problems” that already exist, because now we’re talking about losing teams, not just losing recruits.
Introduce these absurd firing expectations, and now all these existing problems are untenable. The game that exists will truly be unplayable, at least at its current price point. Unless the admins have a real quick epiphany about that, I’m afraid this frustrating but lovable game is really on the brink of collapse within a couple years.
I just don't see it. This game has been on life support for many years now. If anything, the new developers have breathed new life into it. We've seen so many new and returning players in the past 6 months. This firings change affects such a small percentage of the overall jobs in a world. If they back off the restrictions a bit, it will only really matter to maybe 1-3% of the world population.
But you're really only looking at this from the side of someone losing a team. On the flip side, imagine all of the coaches that will be happy to actually have a shot at their dream job. UNC might actually be available at some point?
If the firings are done correctly, they'll **** off a few people but make the game more dynamic. The expectations will be clearly laid out so if you don't want to deal with the pressure of winning coin flips, then just take a team that isn't on the list. Just grab some buddies and form a mid-major super conference. But if you want to coast forever on your A+ baseline prestige that you got back in 1973, its not going to happen anymore (and it shouldn't).
The job hiring logic update now allows mostly any coach to get a P6 job. Fine, now prove that you belong there.
I know you don’t see it. You’ve always been looking at this myopically, as they are. The whole point here is that now the folks at high D1 have to care that much more about all the “problems” that already exist, and then those problems trickle down to everyone from a gameplay standpoint. If you have to worry about having a connection severed with a team you’ve waited years for, and paid hundreds of dollars for, you’re going to play the game differently. 13$ per season is way, WAY too high for the casual kind of “oh I’ll just **** around and see if I can turn this dumpster fire at UConn into a Sweet 16 team in the next 4 (or 6, or 8) seasons, and if not, oh well, I’ll start again somewhere else” kind of game they apparently want this to be.
They are delusional if they think folks are going to pay that much for that kind of experience, to have the team yanked away right as it is prepared for the next guy. If they go through with this firings plan, they will have to make all sorts of changes to the structure of game to keep folks at D1, and if this thread is any indication, all of those changes are likely to make the game much, much worse.
And none of this was necessary. All they had to do was just sit back and let the coaches who wanted to try D1, try D1. Those that “fail” and didn’t like it would go back to lower levels. Those that “fail” and want to stick it out would be paying full price for the product (which… I mean, if the game really IS on “life support”…). The sky is falling act was a true disaster.