With how terrible injury recovery is in this game, it is easy for me to rationalize CyberPunkin up a guy like
Butcher. However, there are others that hated this so much that they complained to Admin about it. To me, I have no issue with it. Until injury recovery is fixed, each of us needs to find ways to improve our players, in the aggregate, in order to deal with the players that get a catastrophic injury where he doesn't fully recover.
I have documented my Moneyball franchise's injury woes in other posts where top young players had one of those 60+ day injuries 12 times over the last 10 seasons (11 total top prospect players, 12 60+ day injuries). It's to a point where I feel like I have a flawed team. If I can get a few 10 day injuries, where the player gets a few ratings back due to the medical team improving his ratings, I don't see an issue with it until injury recovery is fixed.
To answer the original question though, I just follow my process of rating players where the health rating is mostly ignored. Since the majority of the players that play on my mlb squad are players that I drafted and developed, I will speak to my draft process more than my IFA or FA process. As written above, I rate players in the draft based on how good they are. I then might do a slight reorder based on need. Then I will do a reorder based on signability. Only then I MIGHT do a slight reorder based on health rating.