Posted by cubcub113 on 4/5/2022 9:46:00 PM (view original):
Posted by Baums_away on 4/5/2022 9:35:00 PM (view original):
Slowdown seems like magic even if you’re the favorite sometimes. Is it written into the code that running slowdown means your team makes safer passes or anything like that?
Yeah, although those slowdown-slowdown games can yet gnarly sometimes, even for favorites. Especially when the "underdog" has some truly top-tier talent, especially shooting.
That’s what I suspect (slowdown directly improves things like turnover tendency and FG%), others insist it doesn’t directly, only through fatigue mitigation. Like I said, interpretation. But one thing is indisputable I think, uptempo has very clear disadvantages for most teams - you will definitely see fatigue related issues through stamina drain when you go uptempo, it’s just a matter of degree as to how well your team can withstand it. But for all teams that can run it (ie, non FB teams) slowdown has no such disadvantage. The only thing you need to think about is having your top players on the court in their optimal spots for the most amount of time. The only problem is that you might just draw the you suck card for the game, and run out of possessions, but that can happen if your opponent plays slowdown, too. You can’t drag a slowdown opponent into more possessions (at least not more good possessions for you, because of that stamina drain). So that concern is a non-factor, really.
Again, my position is just that both non-standard options should come with appropriate risks to match the rewards. Slowing down against a press should not decrease turnovers, it should be the opposite. Running down the shot clock against man or zone shouldn’t lead to better FG%, it should be the opposite, as you’re passing up open shots in the normal flow of your offense.