Posted by johnroberts on 4/25/2022 4:15:00 PM (view original):
So I’ve only played one season. Here are my comments on this
1) I discovered HD probably ten years ago. I had almost no disposable income at the time. I saw one season was $5. I could do that! But to then up the price to $10 or $12 or whatever- I couldn’t justify it. So I didn’t play. I remembered it a few times over the years. I’d come and check in. I had forgotten about it since I had more disposable income. I finally remembered and came to play. If it was cheaper, I would have been here ten years ago though.
2) The first season is rough. If you don’t accept that upfront, you’ll be miserable. I took over the worst team I could find so I didn’t beat myself up about it. If I had had a team that could compete in year one and I struggled, I might not have done a second season. I convinced myself I did well going from 2 wins to 5 wins. If I’d gone from 20 wins to 15 wins, that’s a much tougher sell. Not sure how many people are willing to go the route I did though.
3) I would have loved a 10-15 minute video walking me through what some of this stuff meant. A tour of my team and what I could do with it. Instead, I’m still learning some of the things I can do that weren’t clear initially to me. I get that there’s a learning curve but good night!
4) I’m not sure if I want to play D1 or not. Sounds brutal. If I got there, I’d go through a small conference team for many years, building that program. Might never win a national title that way, but I’d love the annual mid major program building.
I’m sure there is more. But I’ll stop there for now.
interesting thoughts! its nice to see a new user's perspective, really.
2) they really should make this clear up front and offer a 5-pack trial package that is like, 15 bucks. basically a combo of setting expectations, and lowering the trial cost. i forget whose idea this originally was, its come around too many times, so not my idea but i like it.
3) i agree! i think having resources for new users is important, but companies always lack this. even look at AAA titles (the 50 million dollar games and stuff), there is so often this layer of like, user content, that makes it work. i have to go on the internet and google for stuff constantly, no matter how 'platinum' a title is.
so i kinda think like, WIS should put a landing page together, that points users to HD forums and the discord. but i kinda think from there, to some extent, its on us. there are youtube videos and/or wikis and/or forums, for so many games, i almost consider a game unplayable if it does not have that kind of content, to assist with the ramp up (i tend to play big games where a hundred hours barely scratches the surface). even little kid games in crap like flash and whatever replaced it, will have wikis with couple dozen pages sometimes.
this isn't a huge game and there's not enough money to be made to 'sustain creators', like as full time jobs. and this game doesn't lend to streaming or game play videos (well, maybe i'm wrong? real life sports finds a way to make it work, like the games based on it, gambling and daily fantasy and regular fantasy and all that. maybe HD could work, somehow?). but WIS could offer incentives and stuff, and there's a lot of people who donate their time just to help out with these kinds of things. but what we end up with here is kind of like... massive block-of-text guides. which is far better than nothing. but an organized wiki, or some youtube content that covers a lot of stuff - it really goes far.
at one point, yatzr made a recruiting tool that a bunch of us enjoyed. he had a little donation page, i think i sent him a hundred bucks or something - more than the tool is worth to me, but he gave it away free to 100 people for every 1 who donated, probably. i think a handful of other people did the same. not enough to make it worth his time, but i'm sure it kinda like, helped encourage him forward? showed people cared, and appreciated? if people cared enough, we in the community do have the ability to contribute to creators, to incentivize it. its not like THAT much is required, like its not like 50 people can go do this. its a crap ton of work for a couple people and then some other people might contribute some, who knows?
side note - i think the discord was put in to help fill this niche, among others, and it is a good resource in a lot of ways. its just not very good for accumulating information over time. it has a nice page with links to other resources, but the non-threaded nature of the communications there, its just very hard to like, go search for the conversations on _______ and to actually find the robust ones. i think its more valuable as a help tool for people looking for near-real time help (within a day or so). and for that, its great! or at least, decent. definitely props to teemo and others who got that going! but i think for educational purposes, video series or wikis tend to be the best tools for those jobs, and second best is threaded forums like reddit or really the HD forums here.
4) d1 is a lot of fun and hopefully you don't let us scare you away!! a lot of people have successful d1 teams without putting crazy time and effort in, its not really intense like that. its just hard to be good at recruiting and really hard to be consistently good. but yeah, its a good time, for the most part!