Posted by contrarian23 on 6/13/2022 9:50:00 AM (view original):
We have an absolute fatigue disaster in my 140M...Fregoe's team is 4-36, with 1374 IP, about 400 of which are modern day low-IP (and low IP/G) RPs.
This is a perfect example of how much of pitching fatigue comes down to
how PCs and usage is managed. I'm in the same league, have similar IP total (and even have a couple of the same pitchers), 6 of my pitchers are modern low IP and low IP/G RPs (0.87-1.11 IP/G), 5 of my other 6 pitchers are all modern starters with between 5.6-6.8 IP/G, with the last being a low IP, 6.2 IP/G SP from the early 1920s.
We're both in more extreme hitters parks (I'm in Baker Bowl, though them being in Coors doesn't help them), but my pitching line is better in both OAV and WHIP by a decent spread at this cap (.191/0.91 vs .205/0.99). Their SPs total 850 IP with 524 in the bullpen. My SPs total 914 IP with 494 in the bullpen. I could've just as easily used the 92 IP deGrom as an RP (but I like using ~80 IP SPs as a high PC starter that starts every 12 games or so to keep the rest of my pitchers fresh with my pushing their PCs in all their other starts), which would've then had me with fewer SP IP and more bullpen IP, without affecting outcomes.
It appears the fatigue started with appearance fatigue due to early-season fatigue and then snowballed out of control. Based on the constantly changing PCs of the pitchers, it looks like they're trying to manage their way out of it, but appear to mostly just be burning every pitcher to the ground.
On my side, barring a major extra inning game, I shouldn't ever have any pitchers below 97% appearing in a game for the foreseeable future unless I ask the 92 IP deGrom to pitch at 90%, which I occasionally do, and I haven't made any PC or rotational adjustments since setting my lineup initially.