I don't speak for 06gsp, but that's not how I interpreted his comment.
I took a look at the league in question, and yes, I think it's a particularly egregious example of tanking. If I were the commissioner, and there wasn't an EXTREMELY good extenuating circumstance (first-time prog owner, guy who took over right before the season started and didn't have the ability to add a catcher, owner who has been sick or otherwise unable to attend to WIS for weeks, etc.) I would kick him out. But that's just me, I have no patience with this stuff. I have certainly added the owner to a list that I keep of "guys who are never allowed in any progressive I run."
However, my belief (and this is what I think 06gsp might have been getting at) is that we shouldn't kid ourselves. In any league that uses a reverse-order-of-finish draft process, you are going to see tanking of one form or another. And no, wins floors and weighted lotteries of the bottom X teams do NOT solve the problem at all. You will still see some owners doing things to lose enough games to they are just above the wins floor or just make it into the lottery. These things can be a lot subtler than what this owner is doing, but it's very easy to do and most of these tactics are either impossible to catch or impossible to prove:
-- Increasing your pull setting and autorest settings for your good pitchers, while doing the reverse for your bad ones
-- Decreasing you pitch counts for your good pitchers, while doing the reverse for your bad ones.
-- Changing the roles of your pitching staff...your better Long A pitchers become Long B, or vice versa.
-- Changing the innings available for your staff so better relievers will be used early, leaving nothing but cannon fodder for the late innings
-- Unchecking the Def Rep box for your poor fielders so they never get replaced
-- Using a weaker hitter as part of a platoon
-- Putting your worst players first in your rest hierarchy or def rep hierarchy
-- Unchecking the PH and PR boxes for your worst players
-- Taking two multiposition players and swapping them so each is at a weaker (but still rated) position
-- Increasing baserunner aggressiveness for a slow team
-- Reducing SB settings for your good stealers, increasing them for your poor ones
-- Increasing the bunt settings for your good hitters, reducing them for your poor ones
-- Etc, etc, etc.
The only way to avoid this stuff is to completely eliminate reverse-order-of-finish drafting. Which is why all of my progs have done that in one form or another, and why I only play other progs that have done so. There are three basic ways to do this, that I know of:
-- Complete random order, where all teams have an equal chance. I never understood why an owner who wins the WS in 1914 should have no chance to draft Ruth. Or why an owner who wins in 1985 should have no chance to draft Maddux or Bonds. Advantage to tanking: NONE.
-- Draft formulas that are set up so that winning improves your position, and losing weakens it. There are multiple examples of this (gonoles uses one in his leagues, just4me has published his formula many times and there are multiple leagues that use it.) Such formulas take into account team salary AND team wins, so every team has an incentive to try to win every game. Advantage to tanking: NONE.
-- Drafting schemes that automatically assign players to certain teams (such as franchise-based leagues that assign rookies to the first team they played for, etc.) Advantage to tanking: NONE.
9/12/2022 9:40 AM (edited)