Posted by berkelon on 10/28/2023 5:15:00 PM (view original):
Posted by robusk on 10/28/2023 5:07:00 PM (view original):
I definitely spent a lot more time considering positional flexibility, creating “chunks” based on how many people usually get drafted and de-emphasizing specialists this time around.
That makes a lot of sense, and yet you could have easily gotten screwed anyway, no?
I mean, I don't love my draft as is, it is super expensive and fairly lopsided in certain ways. I will have obvious warts although everyone should. I think I had enough guardrails in place to prevent anything too gnarly though.
There are some garbage *** things about scattegories I hate. For one, in this format no one is going to end up with something like LeBron, Durant, Giannis after one round while another teams ends up with zero players through sure luck. That is the most annoying thing where you can have two owners of equal skill submit similarly diverse lists with a mix of obscure and good players and one gets canceled out based on the whims of someone else and the other gets scot free. Best case scenario since it is a draft as still only getting one player per round.
Second, scattegories dilutes the pool. Two people put in for the same player and they get removed from the pool, that keeps happening, until the effective pool at the end is a much worse group of players. Which I am all for, I love playing small caps and stuff like that, but not when different teams have different pools of very different talent sets to pull from. This still distributes a player per tier per team even if the position / usage mix requires some juggling.
10/28/2023 5:30 PM (edited)