Well, here's the fruits of the mad scientist's efforts:
| Team |
usg% |
efg% |
ts% |
ast% |
3pm |
tov% |
orb% |
drb% |
crb% |
def |
stocks |
fouled% |
pf48 |
| Team 1 |
111.8 |
56.3 |
59.4 |
60.8 |
488 |
12.8 |
39.0 |
89.7 |
128.7 |
71.7 |
18.6 |
12.1 |
17.3 |
| Team 2 |
112.0 |
56.2 |
58.8 |
60.1 |
452 |
11.8 |
36.7 |
92.3 |
129.0 |
73.4 |
18.1 |
12.4 |
17.2 |
| Team 3 |
111.7 |
54.0 |
57.5 |
59.3 |
428 |
12.2 |
37.0 |
97.6 |
134.6 |
73.7 |
17.9 |
13.2 |
18.4 |
| Team 4 |
106.6 |
56.1 |
59.4 |
60.3 |
402 |
12.8 |
40.4 |
92.8 |
133.2 |
67.4 |
17.1 |
14.8 |
19.5 |
| Team 5 |
107.2 |
55.1 |
59.2 |
54.9 |
398 |
13.9 |
41.5 |
94.5 |
136.0 |
68.5 |
18.2 |
13.6 |
19.8 |
| 5tm Avg |
109.8 |
55.6 |
58.9 |
59.1 |
433 |
12.7 |
38.9 |
93.4 |
132.3 |
70.9 |
18.0 |
13.2 |
18.46 |
Team number does not equate to world number.
Each team has its warts, some of which are just awful. I'm unhappy but it could have been worse. I'm upset that I didn't utilize Paul Pierce better; I could have used him to back up Jrue twice but couldn't get it worked out right until after I entered them and didn't want to remove a team once I had an opportunity to look at my opponents (the temptation to swap teams around after the division draw would be REALLY strong).