"Is "vision" a factor in the lower divisions?"
Yes, and frankly, it is the biggest cancer in the game. For a moment, consider prestige. Prestige certainly exists in this game; it is what I described here: "The very top recruits have always been available to all D1A teams to recruit. That doesn't mean it was equally easy or difficult for everyone, as prestige always matters. Texas and Oklahoma will have an easier time getting a recruit than Tulsa or North Texas, even though they're all D1A." The same is true at the lower divisions, the winningest teams have an easier time signing a recruit that all teams can compete for than does an historically poor team. Simply put, "The more games you win, the better your [prestige] becomes," as tribewriter described it. All of that is entirely reasonable. The historically-weighted "wins score" that Majique detailed above is a reasonable way to mathematically quantify prestige that tribewriter described generically. So far, so good -- all reasonable and consistent in a general way with real life.
So then what does "vision" contribute to GD that prestige doesn't already do? Nothing constructive or positive for game play. It does, however, introduce a poison, an illogical, arbitrary, absolute hard cap on recruiting: "I realized that I could only "see" two of the 14 guys he signed. I had no chance to recruit players of the same caliber, at least where initial attributes were concerned." If prestige were allowed to operate, as logically should have been the case, those 12 players would have still favored the more successful team. Again, that would be consistent with the real world, better players generally prefer better teams. But the coach in his "second or third year" at his team wouldn't have faced an absolute hard cap on the recruits he could pursue, completely unlike anything that exists in the real world that this game is supposed to simulate, and an anti-competitive influence on game play.
TLDR: Prestige is good, vision is cancer, and I'm not just stating an unsupported opinion, I'm explaining the reason why this is so.