I think one advantage of deadball era pitchers is that you can exploit your offensive bench more. Higher IP leads to running fewer pitchers which lets you have a larger bench on offence. Since you required identical offences you couldn't exploit this in your test. I thought the main advantage of deadball pitchers is that I can play something like 7-9 pitchers (3 starters, 1 LR, 2 setup, 1 closer, often a second LR, sometimes more) and 16-18 batters which gives me enough people to put the entire bench on if I want to save ABs on my core team. That's a lot nicer than the 10-13 pitchers (5 starters, 2 LR, 2 setup, 1 closer, sometimes more) that is more typical of modern pitchers where if you decide to (lose a game/play entirely bench) you only have 4-7 players to put on from the bench and have to use up PAs from 1-4 of your core guys in a game where you don't want to (with 5 bench starters your chances of losing are quite high so it isn't great to use up core appearances). Overall I think you can get away with lower PAs on your offensive starters when you run deadball pitchers, which means your guys are better in games that matter. I do agree if you don't get extra bench slots deadball and modern are nearly identical in performance.