East Standings
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School Coach Conf. Overall Home Road Top 25 Last 10 STRK RPI SOS
#4 CSU, San Bernardino Trentonjoe 12-4 27-6 17-1 5-3 11-4 7-3 L1 2 1
#19 CSU, Stanislaus poncho0091 12-4 22-7 9-3 12-2 4-4 6-4 L2 15 8
#24 CSU, Chico clouseb 11-5 23-9 6-3 13-4 4-7 7-3 L1 19 11
CSU, Los Angeles patsrule755 8-8 15-15 5-5 8-8 3-8 5-5 L1 33 4
CSU, Dominguez Hills Sim AI 7-9 18-12 5-6 11-4 3-6 5-5 L1 40 10
CSU, Bakersfield Sim AI 1-15 5-22 4-9 1-12 0-6 1-9 L5 173 13
West Standings
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School Coach Conf. Overall Home Road Top 25 Last 10 STRK RPI SOS
#3 Grand Canyon deroches 15-1 29-5 9-0 13-4 10-3 9-1 L1 1 2
San Francisco St. bjb2378 11-5 20-10 7-2 11-6 5-7 6-4 L1 9 5
#18 Cal. Poly Pomona tduffy3 9-7 22-10 6-3 12-5 3-8 5-5 L1 16 7
Sonoma St. Sim AI 7-9 17-11 10-3 7-6 2-6 4-6 L3 47 21
California, Davis Sim AI 3-13 10-17 4-9 6-7 0-6 1-9 L1 106 24
California, San Diego Sim AI 0-16 2-25 1-12 1-12 0-8 0-10 L17 233 37
Collegiate Insider Top 5
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School Coach Record Points Prev Last Game
1. W. New Mexico kbadgley 35-0 1300 1 W 72-77 v. #2 Florida Gulf Coast (2/26)
2. Florida Gulf Coast willbr23 31-4 1257 2 L 72-77 at #1 W. New Mexico (2/26)
3. Grand Canyon deroches 29-5 1185 3 L 92-79 v. #3 Florida Gulf Coast (2/25)
4. CSU, San Bernardino Trentonjoe 27-6 1161 4 L 73-80 at #1 W. New Mexico (2/25)
5. Metropolitan St. tr5cymcgrady 31-2 1133 5 L 85-68 v. #5 Florida Gulf Coast (2/24)
Player Stats
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Name Year Pos School Sn. GP Min Pts Reb Ast Blk Stl FGA FGM FG% 3PtA 3PtM 3Pt% FT%
1. John Lawrence Sr. SG CSU, Stanislaus 29 25.4 17.2 1.9 2.2 0.0 0.9 12.3 5.7 46.6 8.6 3.8 44.0 62.4
2. Ronald Lovette Sr. SG Grand Canyon 34 19.7 17.1 2.0 2.7 0.1 1.6 11.1 5.7 51.3 4.5 2.1 46.4 71.8
3. William Critchfield Sr. PG CSU, San Bernardino 33 25.5 16.0 1.9 3.3 0.0 0.9 11.1 5.1 45.5 5.5 2.0 36.7 77.9
4. Paul Westra Jr. PF CSU, Chico 32 24.0 14.6 9.0 1.1 0.8 1.0 10.6 5.7 53.4 0.1 0.0 0.0 65.4
5. Billy Gregory Jr. PG CSU, Dominguez Hills 30 26.1 14.1 1.3 4.2 0.0 0.8 9.8 4.5 46.4 6.8 3.0 44.4 79.2
* Bolded players are currently active.
Team Stats
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School GP Pts Reb Ast Blk Stl Fls TO FGA FGM FG% 3PtA 3PtM 3Pt% FT%
1. Grand Canyon 34 92.6 39.0 20.7 3.9 11.7 22.7 16.7 64.2 32.2 50.2 11.1 4.8 42.9 69.8
2. Cal. Poly Pomona 32 83.1 37.7 16.6 3.9 8.8 21.9 17.2 61.1 28.8 47.2 18.5 6.6 35.8 74.7
3. CSU, Chico 32 83.0 34.7 18.5 2.8 10.2 21.9 13.6 60.5 29.1 48.1 20.5 7.8 38.1 72.1
4. Sonoma St. 28 82.8 36.4 19.8 3.6 7.7 16.9 16.3 58.5 29.0 49.6 22.1 8.9 40.3 71.4
5. CSU, Stanislaus 29 75.7 37.2 15.0 4.9 7.2 17.1 14.7 56.1 26.7 47.7 20.1 7.9 39.3 67.8
CoachesCorner
bjb2378
3/02 8:50 AM Yes, agreed with everything. The other thing is that most top 20 teams all have superstars at every position with near perfect traits, the difference may be a few points here and there. In DII, some teams are athletic but cant score, others can ... bjb2378
3/02 8:50 AM ...score but can't defend, etc. clouseb
3/01 9:44 PM Bjb it took me a minute to figure out what word of yours got censored. But yeah DI recruiting in 3.0 is lame. Each battle is just every team involved throwing 20 HVs and a CV at a guy, rinse and repeat, and hoping you end up with enough players to ... clouseb
3/01 9:44 PM ...field a team. It’s too bad because DI recruiting in 2.0 was so cerebral and full of strategy. I remember setting an alarm for 2:15AM so I could try and snipe a player in the dead of night and get him signed by the 8AM cycle. Some complained that ... clouseb
3/01 9:44 PM ...people squatted on the high baseline prestige schools, and it was difficult to build a school up, but it was still absolutely possible if you knew what you were doing. DII recruiting is still fun because dropping a 20HV bomb is enough to win you ... clouseb
3/01 9:44 PM ...most battles, but you need to be very economical with your budget to have that option available. poncho0091
3/01 8:23 PM Also, not being able to plan to recruit for the guy leaving until the second period was a pain. I don't have the resources to recruit for a guy in the first period, and I don't know if he's leaving. Now I'm scrambling to replace my ... poncho0091
3/01 8:23 PM ...best player in the second period. poncho0091
3/01 8:21 PM I think what got me was every time I was finally starting to put a team together, my guy would go pro earlier than he needed to. If I recruited a top tier guy, he leaves early. If I recruit a development guy he leaves early after I got him developed ... poncho0091
3/01 8:21 PM ...over 2 years haha. Was just very demoralizing and as you said, felt very luck-based.